Allow HVGA Vp9 SVC to have 2 spatial layers and remove excessive rounding
Bug: webrtc:11652 Change-Id: I8bfa91c3115d6ebb17beefbb2a5e51efbbd599e0 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/177000 Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org> Reviewed-by: Erik Språng <sprang@webrtc.org> Cr-Commit-Position: refs/heads/master@{#31502}
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@ -536,6 +536,7 @@ rtc_library("webrtc_vp9_helpers") {
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"../../api/video_codecs:video_codecs_api",
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"../../common_video",
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"../../rtc_base:checks",
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"../../rtc_base:logging",
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"../../rtc_base/experiments:stable_target_rate_experiment",
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]
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absl_deps = [ "//third_party/abseil-cpp/absl/container:inlined_vector" ]
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@ -30,8 +30,8 @@ const size_t kMaxVp9RefPics = 3;
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const size_t kMaxVp9FramesInGof = 0xFF; // 8 bits
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const size_t kMaxVp9NumberOfSpatialLayers = 8;
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const size_t kMinVp9SpatialLayerWidth = 320;
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const size_t kMinVp9SpatialLayerHeight = 180;
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const size_t kMinVp9SpatialLayerWidth = 240;
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const size_t kMinVp9SpatialLayerHeight = 135;
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enum TemporalStructureMode {
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kTemporalStructureMode1, // 1 temporal layer structure - i.e., IPPP...
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@ -16,6 +16,7 @@
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#include "modules/video_coding/codecs/vp9/include/vp9_globals.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/logging.h"
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namespace webrtc {
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@ -74,13 +75,20 @@ std::vector<SpatialLayer> ConfigureSvcNormalVideo(size_t input_width,
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const size_t num_layers_fit_vert = static_cast<size_t>(
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std::floor(1 + std::max(0.0f, std::log2(1.0f * input_height /
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kMinVp9SpatialLayerHeight))));
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num_spatial_layers =
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std::min({num_spatial_layers, num_layers_fit_horz, num_layers_fit_vert});
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const size_t limited_num_spatial_layers =
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std::min(num_layers_fit_horz, num_layers_fit_vert);
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if (limited_num_spatial_layers < num_spatial_layers) {
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RTC_LOG(LS_WARNING) << "Reducing number of spatial layers from "
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<< num_spatial_layers << " to "
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<< limited_num_spatial_layers
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<< " due to low input resolution.";
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num_spatial_layers = limited_num_spatial_layers;
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}
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// First active layer must be configured.
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num_spatial_layers = std::max(num_spatial_layers, first_active_layer + 1);
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// Ensure top layer is even enough.
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int required_divisiblity = 1 << num_spatial_layers;
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int required_divisiblity = 1 << (num_spatial_layers - first_active_layer - 1);
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input_width = input_width - input_width % required_divisiblity;
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input_height = input_height - input_height % required_divisiblity;
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@ -41,6 +41,32 @@ TEST(SvcConfig, AlwaysSendsAtLeastOneLayer) {
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EXPECT_EQ(spatial_layers.back().width, kMinVp9SpatialLayerWidth);
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}
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TEST(SvcConfig, EnforcesMinimalRequiredParity) {
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const size_t max_num_spatial_layers = 3;
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const size_t kOddSize = 1023;
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std::vector<SpatialLayer> spatial_layers =
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GetSvcConfig(kOddSize, kOddSize, 30,
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/*first_active_layer=*/1, max_num_spatial_layers, 1, false);
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// Since there are 2 layers total (1, 2), divisiblity by 2 is required.
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EXPECT_EQ(spatial_layers.back().width, kOddSize - 1);
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EXPECT_EQ(spatial_layers.back().width, kOddSize - 1);
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spatial_layers =
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GetSvcConfig(kOddSize, kOddSize, 30,
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/*first_active_layer=*/0, max_num_spatial_layers, 1, false);
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// Since there are 3 layers total (0, 1, 2), divisiblity by 4 is required.
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EXPECT_EQ(spatial_layers.back().width, kOddSize - 3);
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EXPECT_EQ(spatial_layers.back().width, kOddSize - 3);
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spatial_layers =
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GetSvcConfig(kOddSize, kOddSize, 30,
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/*first_active_layer=*/2, max_num_spatial_layers, 1, false);
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// Since there is only 1 layer active (2), divisiblity by 1 is required.
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EXPECT_EQ(spatial_layers.back().width, kOddSize);
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EXPECT_EQ(spatial_layers.back().width, kOddSize);
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}
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TEST(SvcConfig, SkipsInactiveLayers) {
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const size_t num_spatial_layers = 4;
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const size_t first_active_layer = 2;
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