Correct and soften the AEC3 handling of saturated mic signals
This CL changes the handling of saturated microphone signals in AEC3. Some of the changes included are -Make the detection of saturated echoes depend on the echo path gain estimate. -Remove redundant code related to echo saturation. -Correct the computation of residual echoes when the echo is saturated. -Soften the echo removal during echo saturation. Bug: webrtc:9119 Change-Id: I5cb11cd449de552ab670beeb24ed8112f8beb734 Reviewed-on: https://webrtc-review.googlesource.com/67220 Commit-Queue: Per Åhgren <peah@webrtc.org> Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org> Cr-Commit-Position: refs/heads/master@{#22809}
This commit is contained in:
@ -62,9 +62,9 @@ struct EchoCanceller3Config {
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} erle;
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struct EpStrength {
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float lf = 2.f;
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float mf = 2.f;
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float hf = 2.f;
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float lf = 10.f;
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float mf = 10.f;
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float hf = 10.f;
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float default_len = 0.f;
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bool echo_can_saturate = true;
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bool bounded_erl = false;
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@ -59,7 +59,6 @@ void AecState::HandleEchoPathChange(
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usable_linear_estimate_ = false;
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capture_signal_saturation_ = false;
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echo_saturation_ = false;
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previous_max_sample_ = 0.f;
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std::fill(max_render_.begin(), max_render_.end(), 0.f);
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blocks_with_proper_filter_adaptation_ = 0;
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blocks_since_reset_ = 0;
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@ -144,7 +143,7 @@ void AecState::Update(
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// TODO(peah): Add the delay in this computation to ensure that the render and
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// capture signals are properly aligned.
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if (config_.ep_strength.echo_can_saturate) {
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echo_saturation_ = DetectEchoSaturation(x);
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echo_saturation_ = DetectEchoSaturation(x, EchoPathGain());
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}
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bool filter_has_had_time_to_converge =
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@ -458,19 +457,22 @@ bool AecState::DetectActiveRender(rtc::ArrayView<const float> x) const {
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kFftLengthBy2;
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}
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bool AecState::DetectEchoSaturation(rtc::ArrayView<const float> x) {
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bool AecState::DetectEchoSaturation(rtc::ArrayView<const float> x,
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float echo_path_gain) {
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RTC_DCHECK_LT(0, x.size());
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const float max_sample = fabs(*std::max_element(
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x.begin(), x.end(), [](float a, float b) { return a * a < b * b; }));
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previous_max_sample_ = max_sample;
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// Set flag for potential presence of saturated echo
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blocks_since_last_saturation_ =
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previous_max_sample_ > 200.f && SaturatedCapture()
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? 0
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: blocks_since_last_saturation_ + 1;
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const float kMargin = 10.f;
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float peak_echo_amplitude = max_sample * echo_path_gain * kMargin;
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if (SaturatedCapture() && peak_echo_amplitude > 32000) {
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blocks_since_last_saturation_ = 0;
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} else {
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++blocks_since_last_saturation_;
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}
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return blocks_since_last_saturation_ < 20;
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return blocks_since_last_saturation_ < 5;
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}
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} // namespace webrtc
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@ -81,9 +81,6 @@ class AecState {
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// Returns whether the echo signal is saturated.
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bool SaturatedEcho() const { return echo_saturation_; }
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// Returns whether the echo path can saturate.
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bool SaturatingEchoPath() const { return saturating_echo_path_; }
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// Updates the capture signal saturation.
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void UpdateCaptureSaturation(bool capture_signal_saturation) {
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capture_signal_saturation_ = capture_signal_saturation;
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@ -127,7 +124,8 @@ class AecState {
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void UpdateReverb(const std::vector<float>& impulse_response);
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bool DetectActiveRender(rtc::ArrayView<const float> x) const;
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void UpdateSuppressorGainLimit(bool render_activity);
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bool DetectEchoSaturation(rtc::ArrayView<const float> x);
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bool DetectEchoSaturation(rtc::ArrayView<const float> x,
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float echo_path_gain);
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static int instance_count_;
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std::unique_ptr<ApmDataDumper> data_dumper_;
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@ -141,7 +139,6 @@ class AecState {
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bool capture_signal_saturation_ = false;
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bool echo_saturation_ = false;
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bool transparent_mode_ = false;
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float previous_max_sample_ = 0.f;
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bool render_received_ = false;
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int filter_delay_blocks_ = 0;
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size_t blocks_since_last_saturation_ = 1000;
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@ -158,7 +155,6 @@ class AecState {
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const EchoCanceller3Config config_;
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std::vector<float> max_render_;
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float reverb_decay_ = fabsf(config_.ep_strength.default_len);
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bool saturating_echo_path_ = false;
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bool filter_has_had_time_to_converge_ = false;
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bool initial_state_ = true;
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const float gain_rampup_increase_;
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@ -38,16 +38,10 @@ void ResidualEchoEstimator::Estimate(
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// Estimate the residual echo power.
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if (aec_state.UsableLinearEstimate()) {
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LinearEstimate(S2_linear, aec_state.Erle(), aec_state.FilterDelayBlocks(),
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R2);
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AddEchoReverb(S2_linear, aec_state.SaturatedEcho(),
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aec_state.FilterDelayBlocks(), aec_state.ReverbDecay(), R2);
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// If the echo is saturated, estimate the echo power as the maximum echo
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// power with a leakage factor.
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if (aec_state.SaturatedEcho()) {
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R2->fill((*std::max_element(R2->begin(), R2->end())) * 100.f);
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}
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RTC_DCHECK(!aec_state.SaturatedEcho());
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LinearEstimate(S2_linear, aec_state.Erle(), R2);
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AddEchoReverb(S2_linear, aec_state.FilterDelayBlocks(),
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aec_state.ReverbDecay(), R2);
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} else {
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// Estimate the echo generating signal power.
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std::array<float, kFftLengthBy2Plus1> X2;
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@ -69,15 +63,16 @@ void ResidualEchoEstimator::Estimate(
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0.f, a - config_.echo_model.stationary_gate_slope * b);
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});
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NonLinearEstimate(aec_state.SaturatedEcho(), aec_state.EchoPathGain(), X2,
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Y2, R2);
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NonLinearEstimate(aec_state.EchoPathGain(), X2, Y2, R2);
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// If the echo is saturated, estimate the echo power as the maximum echo
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// power with a leakage factor.
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if (aec_state.SaturatedEcho()) {
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// TODO(peah): Modify to make sense theoretically.
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AddEchoReverb(*R2, aec_state.SaturatedEcho(),
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config_.filter.main.length_blocks, aec_state.ReverbDecay(),
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R2);
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R2->fill((*std::max_element(R2->begin(), R2->end())) * 100.f);
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}
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AddEchoReverb(*R2, config_.filter.main.length_blocks,
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aec_state.ReverbDecay(), R2);
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}
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// If the echo is deemed inaudible, set the residual echo to zero.
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@ -104,7 +99,6 @@ void ResidualEchoEstimator::Reset() {
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void ResidualEchoEstimator::LinearEstimate(
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const std::array<float, kFftLengthBy2Plus1>& S2_linear,
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const std::array<float, kFftLengthBy2Plus1>& erle,
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size_t delay,
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std::array<float, kFftLengthBy2Plus1>* R2) {
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std::fill(R2_hold_counter_.begin(), R2_hold_counter_.end(), 10.f);
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std::transform(erle.begin(), erle.end(), S2_linear.begin(), R2->begin(),
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@ -115,17 +109,15 @@ void ResidualEchoEstimator::LinearEstimate(
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}
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void ResidualEchoEstimator::NonLinearEstimate(
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bool saturated_echo,
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float echo_path_gain,
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const std::array<float, kFftLengthBy2Plus1>& X2,
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const std::array<float, kFftLengthBy2Plus1>& Y2,
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std::array<float, kFftLengthBy2Plus1>* R2) {
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float echo_path_gain_use = saturated_echo ? 10000.f : echo_path_gain;
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// Compute preliminary residual echo.
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std::transform(
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X2.begin(), X2.end(), R2->begin(),
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[echo_path_gain_use](float a) { return a * echo_path_gain_use; });
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std::transform(X2.begin(), X2.end(), R2->begin(), [echo_path_gain](float a) {
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return a * echo_path_gain * echo_path_gain;
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});
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for (size_t k = 0; k < R2->size(); ++k) {
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// Update hold counter.
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@ -144,7 +136,6 @@ void ResidualEchoEstimator::NonLinearEstimate(
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void ResidualEchoEstimator::AddEchoReverb(
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const std::array<float, kFftLengthBy2Plus1>& S2,
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bool saturated_echo,
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size_t delay,
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float reverb_decay_factor,
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std::array<float, kFftLengthBy2Plus1>* R2) {
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@ -171,12 +162,7 @@ void ResidualEchoEstimator::AddEchoReverb(
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});
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// Update the buffer of old echo powers.
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if (saturated_echo) {
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S2_old_[S2_old_index_].fill((*std::max_element(S2.begin(), S2.end())) *
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100.f);
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} else {
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std::copy(S2.begin(), S2.end(), S2_old_[S2_old_index_].begin());
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}
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std::copy(S2.begin(), S2.end(), S2_old_[S2_old_index_].begin());
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// Add the power of the echo reverb to the residual echo power.
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std::transform(R2->begin(), R2->end(), R2_reverb_.begin(), R2->begin(),
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@ -43,13 +43,11 @@ class ResidualEchoEstimator {
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// (ERLE) and the linear power estimate.
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void LinearEstimate(const std::array<float, kFftLengthBy2Plus1>& S2_linear,
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const std::array<float, kFftLengthBy2Plus1>& erle,
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size_t delay,
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std::array<float, kFftLengthBy2Plus1>* R2);
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// Estimates the residual echo power based on the estimate of the echo path
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// gain.
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void NonLinearEstimate(bool saturated_echo,
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float echo_path_gain,
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void NonLinearEstimate(float echo_path_gain,
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const std::array<float, kFftLengthBy2Plus1>& X2,
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const std::array<float, kFftLengthBy2Plus1>& Y2,
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std::array<float, kFftLengthBy2Plus1>* R2);
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@ -57,7 +55,6 @@ class ResidualEchoEstimator {
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// Adds the estimated unmodelled echo power to the residual echo power
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// estimate.
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void AddEchoReverb(const std::array<float, kFftLengthBy2Plus1>& S2,
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bool saturated_echo,
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size_t delay,
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float reverb_decay_factor,
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std::array<float, kFftLengthBy2Plus1>* R2);
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@ -1,3 +1,4 @@
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/*
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* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
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*
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@ -117,7 +118,6 @@ void GainToNoAudibleEcho(
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const EchoCanceller3Config& config,
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bool low_noise_render,
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bool saturated_echo,
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bool saturating_echo_path,
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bool linear_echo_estimate,
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const std::array<float, kFftLengthBy2Plus1>& nearend,
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const std::array<float, kFftLengthBy2Plus1>& echo,
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@ -224,12 +224,8 @@ void SuppressionGain::LowerBandGain(
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const std::array<float, kFftLengthBy2Plus1>& comfort_noise,
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std::array<float, kFftLengthBy2Plus1>* gain) {
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const bool saturated_echo = aec_state.SaturatedEcho();
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const bool saturating_echo_path = aec_state.SaturatingEchoPath();
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const bool linear_echo_estimate = aec_state.UsableLinearEstimate();
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// Count the number of blocks since saturation.
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no_saturation_counter_ = saturated_echo ? 0 : no_saturation_counter_ + 1;
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// Precompute 1/echo (note that when the echo is zero, the precomputed value
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// is never used).
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std::array<float, kFftLengthBy2Plus1> one_by_echo;
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@ -242,7 +238,7 @@ void SuppressionGain::LowerBandGain(
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const float min_echo_power =
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low_noise_render ? config_.echo_audibility.low_render_limit
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: config_.echo_audibility.normal_render_limit;
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if (no_saturation_counter_ > 10) {
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if (!saturated_echo) {
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for (size_t k = 0; k < nearend.size(); ++k) {
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const float denom = std::min(nearend[k], echo[k]);
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min_gain[k] = denom > 0.f ? min_echo_power / denom : 1.f;
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@ -268,8 +264,8 @@ void SuppressionGain::LowerBandGain(
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std::array<float, kFftLengthBy2Plus1> masker;
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MaskingPower(config_, nearend, comfort_noise, last_masker_, *gain, &masker);
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GainToNoAudibleEcho(config_, low_noise_render, saturated_echo,
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saturating_echo_path, linear_echo_estimate, nearend,
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echo, masker, min_gain, max_gain, one_by_echo, gain);
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linear_echo_estimate, nearend, echo, masker, min_gain,
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max_gain, one_by_echo, gain);
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AdjustForExternalFilters(gain);
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if (narrow_peak_band) {
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NarrowBandAttenuation(*narrow_peak_band, nearend, echo, gain);
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@ -280,7 +276,8 @@ void SuppressionGain::LowerBandGain(
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AdjustNonConvergedFrequencies(gain);
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// Update the allowed maximum gain increase.
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UpdateGainIncrease(low_noise_render, linear_echo_estimate, echo, *gain);
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UpdateGainIncrease(low_noise_render, linear_echo_estimate, saturated_echo,
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echo, *gain);
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// Adjust gain dynamics.
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const float gain_bound =
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@ -353,6 +350,7 @@ void SuppressionGain::SetInitialState(bool state) {
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void SuppressionGain::UpdateGainIncrease(
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bool low_noise_render,
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bool linear_echo_estimate,
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bool saturated_echo,
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const std::array<float, kFftLengthBy2Plus1>& echo,
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const std::array<float, kFftLengthBy2Plus1>& new_gain) {
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float max_inc;
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@ -379,7 +377,7 @@ void SuppressionGain::UpdateGainIncrease(
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rate_dec = p.nonlinear.rate_dec;
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min_inc = p.nonlinear.min_inc;
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min_dec = p.nonlinear.min_dec;
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} else if (initial_state_ && no_saturation_counter_ > 10) {
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} else if (initial_state_ && !saturated_echo) {
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if (initial_state_change_counter_ > 0) {
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float change_factor =
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initial_state_change_counter_ * one_by_state_change_duration_blocks_;
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@ -409,7 +407,7 @@ void SuppressionGain::UpdateGainIncrease(
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rate_dec = p.low_noise.rate_dec;
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min_inc = p.low_noise.min_inc;
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min_dec = p.low_noise.min_dec;
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} else if (no_saturation_counter_ > 10) {
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} else if (!saturated_echo) {
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max_inc = p.normal.max_inc;
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max_dec = p.normal.max_dec;
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rate_inc = p.normal.rate_inc;
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@ -51,6 +51,7 @@ class SuppressionGain {
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void UpdateGainIncrease(
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bool low_noise_render,
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bool linear_echo_estimate,
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bool saturated_echo,
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const std::array<float, kFftLengthBy2Plus1>& echo,
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const std::array<float, kFftLengthBy2Plus1>& new_gain);
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@ -72,7 +73,6 @@ class SuppressionGain {
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std::array<float, kFftLengthBy2Plus1> last_echo_;
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LowNoiseRenderDetector low_render_detector_;
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size_t no_saturation_counter_ = 0;
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bool initial_state_ = true;
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int initial_state_change_counter_ = 0;
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RTC_DISALLOW_COPY_AND_ASSIGN(SuppressionGain);
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