Correct and soften the AEC3 handling of saturated mic signals
This CL changes the handling of saturated microphone signals in AEC3. Some of the changes included are -Make the detection of saturated echoes depend on the echo path gain estimate. -Remove redundant code related to echo saturation. -Correct the computation of residual echoes when the echo is saturated. -Soften the echo removal during echo saturation. Bug: webrtc:9119 Change-Id: I5cb11cd449de552ab670beeb24ed8112f8beb734 Reviewed-on: https://webrtc-review.googlesource.com/67220 Commit-Queue: Per Åhgren <peah@webrtc.org> Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org> Cr-Commit-Position: refs/heads/master@{#22809}
This commit is contained in:
@ -62,9 +62,9 @@ struct EchoCanceller3Config {
|
||||
} erle;
|
||||
|
||||
struct EpStrength {
|
||||
float lf = 2.f;
|
||||
float mf = 2.f;
|
||||
float hf = 2.f;
|
||||
float lf = 10.f;
|
||||
float mf = 10.f;
|
||||
float hf = 10.f;
|
||||
float default_len = 0.f;
|
||||
bool echo_can_saturate = true;
|
||||
bool bounded_erl = false;
|
||||
|
||||
Reference in New Issue
Block a user