Remove deprecated mac screencapture code.

We don't support pre-lion, so all this screencapture code is unnecessary.
This also enables us to delete some code from rtc_base/macutils

Bug: webrtc:6424
Change-Id: I4ef068e8d7b48de9370feee51399033a4d1ae1c3
Reviewed-on: https://webrtc-review.googlesource.com/3420
Reviewed-by: Niels Moller <nisse@webrtc.org>
Reviewed-by: Tommi <tommi@webrtc.org>
Commit-Queue: Kári Helgason <kthelgason@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#20104}
This commit is contained in:
Kári Tristan Helgason
2017-09-25 16:15:46 +02:00
committed by Commit Bot
parent a9a277185e
commit 3c0bbff27c
6 changed files with 6 additions and 446 deletions

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@ -95,11 +95,6 @@ MouseCursorMonitorMac::MouseCursorMonitorMac(
full_screen_chrome_window_detector_(
options.full_screen_chrome_window_detector()) {
assert(window_id == kCGNullWindowID || screen_id == kInvalidScreenId);
if (screen_id != kInvalidScreenId &&
rtc::GetOSVersionName() < rtc::kMacOSLion) {
// Single screen capture is not supported on pre OS X 10.7.
screen_id_ = kFullDesktopScreenId;
}
}
MouseCursorMonitorMac::~MouseCursorMonitorMac() {}

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@ -18,8 +18,6 @@
#include <Cocoa/Cocoa.h>
#include <CoreGraphics/CoreGraphics.h>
#include <dlfcn.h>
#include <OpenGL/CGLMacro.h>
#include <OpenGL/OpenGL.h>
#include "modules/desktop_capture/desktop_capture_options.h"
#include "modules/desktop_capture/desktop_capturer.h"
@ -38,27 +36,6 @@
#include "rtc_base/macutils.h"
#include "rtc_base/timeutils.h"
// Once Chrome no longer supports OSX 10.8, everything within this
// preprocessor block can be removed. https://crbug.com/579255
#if !defined(MAC_OS_X_VERSION_10_9) || \
MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_9
CG_EXTERN const CGRect* CGDisplayStreamUpdateGetRects(
CGDisplayStreamUpdateRef updateRef,
CGDisplayStreamUpdateRectType rectType,
size_t* rectCount);
CG_EXTERN CFRunLoopSourceRef
CGDisplayStreamGetRunLoopSource(CGDisplayStreamRef displayStream);
CG_EXTERN CGError CGDisplayStreamStop(CGDisplayStreamRef displayStream);
CG_EXTERN CGError CGDisplayStreamStart(CGDisplayStreamRef displayStream);
CG_EXTERN CGDisplayStreamRef
CGDisplayStreamCreate(CGDirectDisplayID display,
size_t outputWidth,
size_t outputHeight,
int32_t pixelFormat,
CFDictionaryRef properties,
CGDisplayStreamFrameAvailableHandler handler);
#endif
namespace webrtc {
namespace {
@ -130,17 +107,6 @@ class DisplayStreamManager {
bool ready_for_self_destruction_ = false;
};
// Definitions used to dynamic-link to deprecated OS 10.6 functions.
const char* kApplicationServicesLibraryName =
"/System/Library/Frameworks/ApplicationServices.framework/"
"ApplicationServices";
typedef void* (*CGDisplayBaseAddressFunc)(CGDirectDisplayID);
typedef size_t (*CGDisplayBytesPerRowFunc)(CGDirectDisplayID);
typedef size_t (*CGDisplayBitsPerPixelFunc)(CGDirectDisplayID);
const char* kOpenGlLibraryName =
"/System/Library/Frameworks/OpenGL.framework/OpenGL";
typedef CGLError (*CGLSetFullScreenFunc)(CGLContextObj);
// Standard Mac displays have 72dpi, but we report 96dpi for
// consistency with Windows and Linux.
const int kStandardDPI = 96;
@ -290,14 +256,8 @@ class ScreenCapturerMac : public DesktopCapturer {
bool SelectSource(SourceId id) override;
private:
void GlBlitFast(const DesktopFrame& frame,
const DesktopRegion& region);
void GlBlitSlow(const DesktopFrame& frame);
void CgBlitPreLion(const DesktopFrame& frame,
const DesktopRegion& region);
// Returns false if the selected screen is no longer valid.
bool CgBlitPostLion(const DesktopFrame& frame,
const DesktopRegion& region);
bool CgBlit(const DesktopFrame& frame, const DesktopRegion& region);
// Called when the screen configuration is changed.
void ScreenConfigurationChanged();
@ -316,7 +276,6 @@ class ScreenCapturerMac : public DesktopCapturer {
Callback* callback_ = nullptr;
CGLContextObj cgl_context_ = nullptr;
ScopedPixelBufferObject pixel_buffer_object_;
// Queue of the frames buffers.
@ -345,14 +304,6 @@ class ScreenCapturerMac : public DesktopCapturer {
// Monitoring display reconfiguration.
rtc::scoped_refptr<DesktopConfigurationMonitor> desktop_config_monitor_;
// Dynamically link to deprecated APIs for Mac OS X 10.6 support.
void* app_services_library_ = nullptr;
CGDisplayBaseAddressFunc cg_display_base_address_ = nullptr;
CGDisplayBytesPerRowFunc cg_display_bytes_per_row_ = nullptr;
CGDisplayBitsPerPixelFunc cg_display_bits_per_pixel_ = nullptr;
void* opengl_library_ = nullptr;
CGLSetFullScreenFunc cgl_set_full_screen_ = nullptr;
CGWindowID excluded_window_ = 0;
// A self-owned object that will destroy itself after ScreenCapturerMac and
@ -395,8 +346,6 @@ ScreenCapturerMac::~ScreenCapturerMac() {
ReleaseBuffers();
UnregisterRefreshAndMoveHandlers();
display_stream_manager_->PrepareForSelfDestruction();
dlclose(app_services_library_);
dlclose(opengl_library_);
}
bool ScreenCapturerMac::Init() {
@ -411,11 +360,6 @@ bool ScreenCapturerMac::Init() {
}
void ScreenCapturerMac::ReleaseBuffers() {
if (cgl_context_) {
pixel_buffer_object_.Release();
CGLDestroyContext(cgl_context_);
cgl_context_ = nullptr;
}
// The buffers might be in use by the encoder, so don't delete them here.
// Instead, mark them as "needs update"; next time the buffers are used by
// the capturer, they will be recreated if necessary.
@ -459,28 +403,11 @@ void ScreenCapturerMac::CaptureFrame() {
DesktopFrame* current_frame = queue_.current_frame();
bool flip = false; // GL capturers need flipping.
if (rtc::GetOSVersionName() >= rtc::kMacOSLion) {
// Lion requires us to use their new APIs for doing screen capture. These
// APIS currently crash on 10.6.8 if there is no monitor attached.
if (!CgBlitPostLion(*current_frame, region)) {
desktop_config_monitor_->Unlock();
callback_->OnCaptureResult(Result::ERROR_PERMANENT, nullptr);
return;
}
} else if (cgl_context_) {
flip = true;
if (pixel_buffer_object_.get() != 0) {
GlBlitFast(*current_frame, region);
} else {
// See comment in ScopedPixelBufferObject::Init about why the slow
// path is always used on 10.5.
GlBlitSlow(*current_frame);
}
} else {
CgBlitPreLion(*current_frame, region);
if (!CgBlit(*current_frame, region)) {
desktop_config_monitor_->Unlock();
callback_->OnCaptureResult(Result::ERROR_PERMANENT, nullptr);
return;
}
std::unique_ptr<DesktopFrame> new_frame = queue_.current_frame()->Share();
if (detect_updated_region_) {
*new_frame->mutable_updated_region() = region;
@ -489,9 +416,6 @@ void ScreenCapturerMac::CaptureFrame() {
DesktopRect::MakeSize(new_frame->size()));
}
if (flip)
new_frame.reset(new InvertedDesktopFrame(std::move(new_frame)));
if (current_display_) {
const MacDisplayConfiguration* config =
desktop_config_.FindDisplayConfigurationById(current_display_);
@ -518,11 +442,6 @@ void ScreenCapturerMac::SetExcludedWindow(WindowId window) {
bool ScreenCapturerMac::GetSourceList(SourceList* screens) {
assert(screens->size() == 0);
if (rtc::GetOSVersionName() < rtc::kMacOSLion) {
// Single monitor cast is not supported on pre OS X 10.7.
screens->push_back({kFullDesktopScreenId});
return true;
}
for (MacDisplayConfigurations::iterator it = desktop_config_.displays.begin();
it != desktop_config_.displays.end(); ++it) {
@ -532,12 +451,6 @@ bool ScreenCapturerMac::GetSourceList(SourceList* screens) {
}
bool ScreenCapturerMac::SelectSource(SourceId id) {
if (rtc::GetOSVersionName() < rtc::kMacOSLion) {
// Ignore the screen selection on unsupported OS.
assert(!current_display_);
return id == kFullDesktopScreenId;
}
if (id == kFullDesktopScreenId) {
current_display_ = 0;
} else {
@ -553,146 +466,7 @@ bool ScreenCapturerMac::SelectSource(SourceId id) {
return true;
}
void ScreenCapturerMac::GlBlitFast(const DesktopFrame& frame,
const DesktopRegion& region) {
// Clip to the size of our current screen.
DesktopRect clip_rect = DesktopRect::MakeSize(frame.size());
if (queue_.previous_frame()) {
// We are doing double buffer for the capture data so we just need to copy
// the invalid region from the previous capture in the current buffer.
// TODO(hclam): We can reduce the amount of copying here by subtracting
// |capturer_helper_|s region from |last_invalid_region_|.
// http://crbug.com/92354
// Since the image obtained from OpenGL is upside-down, need to do some
// magic here to copy the correct rectangle.
const int y_offset = (frame.size().height() - 1) * frame.stride();
for (DesktopRegion::Iterator i(last_invalid_region_);
!i.IsAtEnd(); i.Advance()) {
DesktopRect copy_rect = i.rect();
copy_rect.IntersectWith(clip_rect);
if (!copy_rect.is_empty()) {
CopyRect(queue_.previous_frame()->data() + y_offset,
-frame.stride(),
frame.data() + y_offset,
-frame.stride(),
DesktopFrame::kBytesPerPixel,
copy_rect);
}
}
}
last_invalid_region_ = region;
CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get());
glReadPixels(0, 0, frame.size().width(), frame.size().height(), GL_BGRA,
GL_UNSIGNED_BYTE, 0);
GLubyte* ptr = static_cast<GLubyte*>(
glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB));
if (!ptr) {
// If the buffer can't be mapped, assume that it's no longer valid and
// release it.
pixel_buffer_object_.Release();
} else {
// Copy only from the dirty rects. Since the image obtained from OpenGL is
// upside-down we need to do some magic here to copy the correct rectangle.
const int y_offset = (frame.size().height() - 1) * frame.stride();
for (DesktopRegion::Iterator i(region);
!i.IsAtEnd(); i.Advance()) {
DesktopRect copy_rect = i.rect();
copy_rect.IntersectWith(clip_rect);
if (!copy_rect.is_empty()) {
CopyRect(ptr + y_offset,
-frame.stride(),
frame.data() + y_offset,
-frame.stride(),
DesktopFrame::kBytesPerPixel,
copy_rect);
}
}
}
if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) {
// If glUnmapBuffer returns false, then the contents of the data store are
// undefined. This might be because the screen mode has changed, in which
// case it will be recreated in ScreenConfigurationChanged, but releasing
// the object here is the best option. Capturing will fall back on
// GlBlitSlow until such time as the pixel buffer object is recreated.
pixel_buffer_object_.Release();
}
glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0);
}
void ScreenCapturerMac::GlBlitSlow(const DesktopFrame& frame) {
CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
glReadBuffer(GL_FRONT);
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
glPixelStorei(GL_PACK_ALIGNMENT, 4); // Force 4-byte alignment.
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
glPixelStorei(GL_PACK_SKIP_ROWS, 0);
glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
// Read a block of pixels from the frame buffer.
glReadPixels(0, 0, frame.size().width(), frame.size().height(),
GL_BGRA, GL_UNSIGNED_BYTE, frame.data());
glPopClientAttrib();
}
void ScreenCapturerMac::CgBlitPreLion(const DesktopFrame& frame,
const DesktopRegion& region) {
// Copy the entire contents of the previous capture buffer, to capture over.
// TODO(wez): Get rid of this as per crbug.com/145064, or implement
// crbug.com/92354.
if (queue_.previous_frame()) {
memcpy(frame.data(),
queue_.previous_frame()->data(),
frame.stride() * frame.size().height());
}
for (size_t i = 0; i < desktop_config_.displays.size(); ++i) {
const MacDisplayConfiguration& display_config = desktop_config_.displays[i];
// Use deprecated APIs to determine the display buffer layout.
assert(cg_display_base_address_ && cg_display_bytes_per_row_ &&
cg_display_bits_per_pixel_);
uint8_t* display_base_address = reinterpret_cast<uint8_t*>(
(*cg_display_base_address_)(display_config.id));
assert(display_base_address);
int src_bytes_per_row = (*cg_display_bytes_per_row_)(display_config.id);
int src_bytes_per_pixel =
(*cg_display_bits_per_pixel_)(display_config.id) / 8;
// Determine the display's position relative to the desktop, in pixels.
DesktopRect display_bounds = display_config.pixel_bounds;
display_bounds.Translate(-desktop_config_.pixel_bounds.left(),
-desktop_config_.pixel_bounds.top());
// Determine which parts of the blit region, if any, lay within the monitor.
DesktopRegion copy_region = region;
copy_region.IntersectWith(display_bounds);
if (copy_region.is_empty())
continue;
// Translate the region to be copied into display-relative coordinates.
copy_region.Translate(-display_bounds.left(), -display_bounds.top());
// Calculate where in the output buffer the display's origin is.
uint8_t* out_ptr = frame.data() +
(display_bounds.left() * src_bytes_per_pixel) +
(display_bounds.top() * frame.stride());
// Copy the dirty region from the display buffer into our desktop buffer.
for (DesktopRegion::Iterator i(copy_region); !i.IsAtEnd(); i.Advance()) {
CopyRect(display_base_address,
src_bytes_per_row,
out_ptr,
frame.stride(),
src_bytes_per_pixel,
i.rect());
}
}
}
bool ScreenCapturerMac::CgBlitPostLion(const DesktopFrame& frame,
const DesktopRegion& region) {
bool ScreenCapturerMac::CgBlit(const DesktopFrame& frame, const DesktopRegion& region) {
// Copy the entire contents of the previous capture buffer, to capture over.
// TODO(wez): Get rid of this as per crbug.com/145064, or implement
// crbug.com/92354.
@ -862,88 +636,6 @@ void ScreenCapturerMac::ScreenConfigurationChanged() {
// Make sure the frame buffers will be reallocated.
queue_.Reset();
// CgBlitPostLion uses CGDisplayCreateImage() to snapshot each display's
// contents. Although the API exists in OS 10.6, it crashes the caller if
// the machine has no monitor connected, so we fall back to depcreated APIs
// when running on 10.6.
if (rtc::GetOSVersionName() >= rtc::kMacOSLion) {
LOG(LS_INFO) << "Using CgBlitPostLion.";
// No need for any OpenGL support on Lion
return;
}
// Dynamically link to the deprecated pre-Lion capture APIs.
app_services_library_ = dlopen(kApplicationServicesLibraryName,
RTLD_LAZY);
if (!app_services_library_) {
LOG_F(LS_ERROR) << "Failed to open " << kApplicationServicesLibraryName;
abort();
}
opengl_library_ = dlopen(kOpenGlLibraryName, RTLD_LAZY);
if (!opengl_library_) {
LOG_F(LS_ERROR) << "Failed to open " << kOpenGlLibraryName;
abort();
}
cg_display_base_address_ = reinterpret_cast<CGDisplayBaseAddressFunc>(
dlsym(app_services_library_, "CGDisplayBaseAddress"));
cg_display_bytes_per_row_ = reinterpret_cast<CGDisplayBytesPerRowFunc>(
dlsym(app_services_library_, "CGDisplayBytesPerRow"));
cg_display_bits_per_pixel_ = reinterpret_cast<CGDisplayBitsPerPixelFunc>(
dlsym(app_services_library_, "CGDisplayBitsPerPixel"));
cgl_set_full_screen_ = reinterpret_cast<CGLSetFullScreenFunc>(
dlsym(opengl_library_, "CGLSetFullScreen"));
if (!(cg_display_base_address_ && cg_display_bytes_per_row_ &&
cg_display_bits_per_pixel_ && cgl_set_full_screen_)) {
LOG_F(LS_ERROR);
abort();
}
if (desktop_config_.displays.size() > 1) {
LOG(LS_INFO) << "Using CgBlitPreLion (Multi-monitor).";
return;
}
CGDirectDisplayID mainDevice = CGMainDisplayID();
if (!CGDisplayUsesOpenGLAcceleration(mainDevice)) {
LOG(LS_INFO) << "Using CgBlitPreLion (OpenGL unavailable).";
return;
}
LOG(LS_INFO) << "Using GlBlit";
CGLPixelFormatAttribute attributes[] = {
// This function does an early return if GetOSVersionName() >= kMacOSLion,
// this code only runs on 10.6 and can be deleted once 10.6 support is
// dropped. So just keep using kCGLPFAFullScreen even though it was
// deprecated in 10.6 -- it's still functional there, and it's not used on
// newer OS X versions.
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
kCGLPFAFullScreen,
#pragma clang diagnostic pop
kCGLPFADisplayMask,
(CGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(mainDevice),
(CGLPixelFormatAttribute)0
};
CGLPixelFormatObj pixel_format = nullptr;
GLint matching_pixel_format_count = 0;
CGLError err = CGLChoosePixelFormat(attributes,
&pixel_format,
&matching_pixel_format_count);
assert(err == kCGLNoError);
err = CGLCreateContext(pixel_format, nullptr, &cgl_context_);
assert(err == kCGLNoError);
CGLDestroyPixelFormat(pixel_format);
(*cgl_set_full_screen_)(cgl_context_);
CGLSetCurrentContext(cgl_context_);
size_t buffer_size = screen_pixel_bounds_.width() *
screen_pixel_bounds_.height() *
sizeof(uint32_t);
pixel_buffer_object_.Init(cgl_context_, buffer_size);
}
bool ScreenCapturerMac::RegisterRefreshAndMoveHandlers() {

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@ -1075,9 +1075,6 @@ if (rtc_include_tests) {
"win32window_unittest.cc",
]
}
if (is_mac) {
sources += [ "macutils_unittest.cc" ]
}
if (is_posix) {
sources += [
"openssladapter_unittest.cc",

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@ -21,8 +21,6 @@
namespace rtc {
///////////////////////////////////////////////////////////////////////////////
bool ToUtf8(const CFStringRef str16, std::string* str8) {
if ((nullptr == str16) || (nullptr == str8)) {
return false;
@ -48,80 +46,4 @@ bool ToUtf16(const std::string& str8, CFStringRef* str16) {
false);
return nullptr != *str16;
}
void DecodeFourChar(UInt32 fc, std::string* out) {
std::stringstream ss;
ss << '\'';
bool printable = true;
for (int i = 3; i >= 0; --i) {
char ch = (fc >> (8 * i)) & 0xFF;
if (isprint(static_cast<unsigned char>(ch))) {
ss << ch;
} else {
printable = false;
break;
}
}
if (printable) {
ss << '\'';
} else {
ss.str("");
ss << "0x" << std::hex << fc;
}
out->append(ss.str());
}
static bool GetOSVersion(int* major, int* minor, int* bugfix) {
RTC_DCHECK(major);
RTC_DCHECK(minor);
RTC_DCHECK(bugfix);
struct utsname uname_info;
if (uname(&uname_info) != 0)
return false;
if (strcmp(uname_info.sysname, "Darwin") != 0)
return false;
*major = 10;
// The market version of macOS is always 4 lower than the internal version.
int minor_version = atoi(uname_info.release);
RTC_CHECK(minor_version >= 6);
*minor = minor_version - 4;
const char* dot = ::strchr(uname_info.release, '.');
if (!dot)
return false;
*bugfix = atoi(dot + 1);
return true;
}
MacOSVersionName GetOSVersionName() {
int major = 0, minor = 0, bugfix = 0;
if (!GetOSVersion(&major, &minor, &bugfix)) {
return kMacOSUnknown;
}
if (major > 10) {
return kMacOSNewer;
}
if ((major < 10) || (minor < 3)) {
return kMacOSOlder;
}
switch (minor) {
case 3:
return kMacOSPanther;
case 4:
return kMacOSTiger;
case 5:
return kMacOSLeopard;
case 6:
return kMacOSSnowLeopard;
case 7:
return kMacOSLion;
case 8:
return kMacOSMountainLion;
case 9:
return kMacOSMavericks;
}
return kMacOSNewer;
}
} // namespace rtc

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@ -15,36 +15,8 @@
#include <string>
namespace rtc {
///////////////////////////////////////////////////////////////////////////////
// Note that some of these functions work for both iOS and Mac OS X. The ones
// that are specific to Mac are #ifdef'ed as such.
bool ToUtf8(const CFStringRef str16, std::string* str8);
bool ToUtf16(const std::string& str8, CFStringRef* str16);
#if defined(WEBRTC_MAC) && !defined(WEBRTC_IOS)
void DecodeFourChar(UInt32 fc, std::string* out);
enum MacOSVersionName {
kMacOSUnknown, // ???
kMacOSOlder, // 10.2-
kMacOSPanther, // 10.3
kMacOSTiger, // 10.4
kMacOSLeopard, // 10.5
kMacOSSnowLeopard, // 10.6
kMacOSLion, // 10.7
kMacOSMountainLion, // 10.8
kMacOSMavericks, // 10.9
kMacOSNewer, // 10.10+
};
MacOSVersionName GetOSVersionName();
#endif
///////////////////////////////////////////////////////////////////////////////
} // namespace rtc
#endif // RTC_BASE_MACUTILS_H_

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@ -1,18 +0,0 @@
/*
* Copyright 2009 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "rtc_base/macutils.h"
#include "rtc_base/gunit.h"
TEST(MacUtilsTest, GetOsVersionName) {
rtc::MacOSVersionName ver = rtc::GetOSVersionName();
LOG(LS_INFO) << "GetOsVersionName " << ver;
EXPECT_NE(rtc::kMacOSUnknown, ver);
}