Leveraging the skew in API call order to a boost AEC3 signal realignment

This CL resets the AEC3 realignment functionality when a significant
and persistent skew in the number of render and capture API calls is
detected.

Bug: chromium:811658,webrtc:8879
Change-Id: Ib5c727b38f427da2a7d25eac7c939a17bdaabe74
Reviewed-on: https://webrtc-review.googlesource.com/52260
Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org>
Commit-Queue: Gustaf Ullberg <gustaf@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#21997}
This commit is contained in:
Per Åhgren
2018-02-13 12:59:33 +01:00
committed by Commit Bot
parent 45cc890560
commit 4712776bf4
6 changed files with 125 additions and 20 deletions

View File

@ -101,6 +101,7 @@ void BlockProcessorImpl::ProcessCapture(
if (!capture_properly_started_) {
capture_properly_started_ = true;
render_buffer_->Reset();
delay_controller_->Reset();
}
} else {
// If no render data has yet arrived, do not process the capture signal.
@ -213,6 +214,7 @@ void BlockProcessorImpl::BufferRender(
RenderDelayBuffer::BufferingEvent::kNone);
render_properly_started_ = true;
delay_controller_->LogRenderCall();
}
void BlockProcessorImpl::UpdateEchoLeakageStatus(bool leakage_detected) {

View File

@ -43,8 +43,10 @@ EchoPathDelayEstimator::EchoPathDelayEstimator(
EchoPathDelayEstimator::~EchoPathDelayEstimator() = default;
void EchoPathDelayEstimator::Reset() {
matched_filter_lag_aggregator_.Reset();
void EchoPathDelayEstimator::Reset(bool soft_reset) {
if (!soft_reset) {
matched_filter_lag_aggregator_.Reset();
}
matched_filter_.Reset();
}

View File

@ -33,8 +33,9 @@ class EchoPathDelayEstimator {
const EchoCanceller3Config& config);
~EchoPathDelayEstimator();
// Resets the estimation.
void Reset();
// Resets the estimation. If the soft-reset is specified, only the matched
// filters are reset.
void Reset(bool soft_reset);
// Produce a delay estimate if such is avaliable.
rtc::Optional<DelayEstimate> EstimateDelay(

View File

@ -25,6 +25,7 @@ class MockRenderDelayController : public RenderDelayController {
virtual ~MockRenderDelayController() = default;
MOCK_METHOD0(Reset, void());
MOCK_METHOD0(LogRenderCall, void());
MOCK_METHOD2(
GetDelay,
rtc::Optional<DelayEstimate>(const DownsampledRenderBuffer& render_buffer,

View File

@ -11,6 +11,7 @@
#include <algorithm>
#include <memory>
#include <numeric>
#include <string>
#include <vector>
@ -25,6 +26,47 @@ namespace webrtc {
namespace {
constexpr int kSkewHistorySizeLog2 = 8;
// Estimator of API call skew between render and capture.
class SkewEstimator {
public:
// Resets the estimation.
void Reset() {
skew_ = 0;
next_index_ = 0;
sufficient_skew_stored_ = false;
}
// Updates the skew data for a render call.
void LogRenderCall() { ++skew_; }
// Updates and computes the skew at a capture call. Returns an optional which
// is non-null if a reliable skew has been found.
rtc::Optional<int> GetSkewFromCapture() {
--skew_;
skew_history_[next_index_] = skew_;
if (++next_index_ == skew_history_.size()) {
next_index_ = 0;
sufficient_skew_stored_ = true;
}
if (!sufficient_skew_stored_) {
return rtc::nullopt;
}
return std::accumulate(skew_history_.begin(), skew_history_.end(), 0) >>
kSkewHistorySizeLog2;
}
private:
int skew_ = 0;
std::array<int, 1 << kSkewHistorySizeLog2> skew_history_;
size_t next_index_ = 0;
bool sufficient_skew_stored_ = false;
};
class RenderDelayControllerImpl final : public RenderDelayController {
public:
RenderDelayControllerImpl(const EchoCanceller3Config& config,
@ -32,6 +74,7 @@ class RenderDelayControllerImpl final : public RenderDelayController {
int sample_rate_hz);
~RenderDelayControllerImpl() override;
void Reset() override;
void LogRenderCall() override;
rtc::Optional<DelayEstimate> GetDelay(
const DownsampledRenderBuffer& render_buffer,
rtc::ArrayView<const float> capture) override;
@ -47,23 +90,27 @@ class RenderDelayControllerImpl final : public RenderDelayController {
std::vector<float> delay_buf_;
int delay_buf_index_ = 0;
RenderDelayControllerMetrics metrics_;
SkewEstimator skew_estimator_;
rtc::Optional<DelayEstimate> delay_samples_;
rtc::Optional<int> skew_;
int delay_change_counter_ = 0;
size_t soft_reset_counter_ = 0;
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(RenderDelayControllerImpl);
};
DelayEstimate ComputeNewBufferDelay(
DelayEstimate ComputeBufferDelay(
const rtc::Optional<DelayEstimate>& current_delay,
int delay_headroom_blocks,
int hysteresis_limit_1_blocks,
int hysteresis_limit_2_blocks,
int offset_blocks,
DelayEstimate estimated_delay) {
// The below division is not exact and the truncation is intended.
const int echo_path_delay_blocks = estimated_delay.delay >> kBlockSizeLog2;
// Compute the buffer delay increase required to achieve the desired latency.
size_t new_delay_blocks =
std::max(echo_path_delay_blocks - delay_headroom_blocks, 0);
DelayEstimate new_delay(estimated_delay.quality, new_delay_blocks);
size_t new_delay_blocks = std::max(
echo_path_delay_blocks + offset_blocks - delay_headroom_blocks, 0);
// Add hysteresis.
if (current_delay) {
@ -111,8 +158,17 @@ RenderDelayControllerImpl::~RenderDelayControllerImpl() = default;
void RenderDelayControllerImpl::Reset() {
delay_ = rtc::nullopt;
delay_samples_ = rtc::nullopt;
skew_ = rtc::nullopt;
std::fill(delay_buf_.begin(), delay_buf_.end(), 0.f);
delay_estimator_.Reset();
delay_estimator_.Reset(false);
skew_estimator_.Reset();
delay_change_counter_ = 0;
soft_reset_counter_ = 0;
}
void RenderDelayControllerImpl::LogRenderCall() {
skew_estimator_.LogRenderCall();
}
rtc::Optional<DelayEstimate> RenderDelayControllerImpl::GetDelay(
@ -131,24 +187,64 @@ rtc::Optional<DelayEstimate> RenderDelayControllerImpl::GetDelay(
delay_buf_.begin() + delay_buf_index_);
delay_buf_index_ = (delay_buf_index_ + kBlockSize) % delay_buf_.size();
// Compute the latest skew update.
rtc::Optional<int> skew = skew_estimator_.GetSkewFromCapture();
if (delay_samples) {
// Compute and set new render delay buffer delay.
delay_ = ComputeNewBufferDelay(delay_, delay_headroom_blocks_,
hysteresis_limit_1_blocks_,
hysteresis_limit_2_blocks_, *delay_samples);
metrics_.Update(static_cast<int>(delay_samples->delay),
delay_ ? delay_->delay : 0);
} else {
metrics_.Update(rtc::nullopt, delay_ ? delay_->delay : 0);
if (!delay_samples_ || delay_samples->delay != delay_samples_->delay) {
delay_change_counter_ = 0;
}
delay_samples_ = delay_samples;
}
if (delay_change_counter_ < 2 * kNumBlocksPerSecond) {
++delay_change_counter_;
// If a new delay estimate is recently obtained, store the skew for that.
skew_ = skew;
} else {
// A reliable skew should have been obtained after 2 seconds.
RTC_DCHECK(skew_);
RTC_DCHECK(skew);
}
++soft_reset_counter_;
int offset_blocks = 0;
if (skew_ && skew && delay_samples_ &&
delay_samples_->quality == DelayEstimate::Quality::kRefined) {
// Compute the skew offset and add a margin.
offset_blocks = *skew_ - *skew;
if (abs(offset_blocks) <= 1) {
offset_blocks = 0;
} else if (soft_reset_counter_ > 10 * kNumBlocksPerSecond) {
// Soft reset the delay estimator if there is a significant offset
// detected.
delay_estimator_.Reset(true);
soft_reset_counter_ = 0;
}
}
if (delay_samples_) {
// Compute the render delay buffer delay.
delay_ = ComputeBufferDelay(
delay_, delay_headroom_blocks_, hysteresis_limit_1_blocks_,
hysteresis_limit_2_blocks_, offset_blocks, *delay_samples_);
}
metrics_.Update(delay_samples_ ? rtc::Optional<size_t>(delay_samples_->delay)
: rtc::nullopt,
delay_ ? delay_->delay : 0);
data_dumper_->DumpRaw("aec3_render_delay_controller_delay",
delay_samples ? delay_samples->delay : 0);
data_dumper_->DumpRaw("aec3_render_delay_controller_buffer_delay",
delay_ ? delay_->delay : 0);
data_dumper_->DumpRaw("aec3_render_delay_controller_new_skew",
skew ? *skew : 0);
data_dumper_->DumpRaw("aec3_render_delay_controller_old_skew",
skew_ ? *skew_ : 0);
data_dumper_->DumpRaw("aec3_render_delay_controller_offset", offset_blocks);
return delay_;
}

View File

@ -32,6 +32,9 @@ class RenderDelayController {
// Resets the delay controller.
virtual void Reset() = 0;
// Logs a render call.
virtual void LogRenderCall() = 0;
// Aligns the render buffer content with the capture signal.
virtual rtc::Optional<DelayEstimate> GetDelay(
const DownsampledRenderBuffer& render_buffer,