Update socket unittests to not use rtc::Thread::socketserver()
Bug: webrtc:13145 Change-Id: I714e2002697f988c73155e6d8febefc6aff4e34b Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/231540 Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Commit-Queue: Niels Moller <nisse@webrtc.org> Cr-Commit-Position: refs/heads/main@{#34951}
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committed by
WebRTC LUCI CQ

parent
32b6bc455c
commit
50f7c2cc27
@ -116,15 +116,16 @@ class PhysicalSocketTest : public SocketTest {
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protected:
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PhysicalSocketTest()
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: server_(new FakePhysicalSocketServer(this)),
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thread_(server_.get()),
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: SocketTest(&server_),
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server_(this),
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thread_(&server_),
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fail_accept_(false),
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max_send_size_(-1) {}
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void ConnectInternalAcceptError(const IPAddress& loopback);
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void WritableAfterPartialWrite(const IPAddress& loopback);
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std::unique_ptr<FakePhysicalSocketServer> server_;
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FakePhysicalSocketServer server_;
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rtc::AutoSocketServerThread thread_;
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bool fail_accept_;
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int max_send_size_;
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@ -200,20 +201,20 @@ void PhysicalSocketTest::ConnectInternalAcceptError(const IPAddress& loopback) {
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// Create two clients.
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std::unique_ptr<Socket> client1(
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server_->CreateSocket(loopback.family(), SOCK_STREAM));
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server_.CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client1.get());
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EXPECT_EQ(Socket::CS_CLOSED, client1->GetState());
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EXPECT_TRUE(IsUnspecOrEmptyIP(client1->GetLocalAddress().ipaddr()));
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std::unique_ptr<Socket> client2(
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server_->CreateSocket(loopback.family(), SOCK_STREAM));
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server_.CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client2.get());
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EXPECT_EQ(Socket::CS_CLOSED, client2->GetState());
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EXPECT_TRUE(IsUnspecOrEmptyIP(client2->GetLocalAddress().ipaddr()));
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// Create server and listen.
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std::unique_ptr<Socket> server(
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server_->CreateSocket(loopback.family(), SOCK_STREAM));
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server_.CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, server->Listen(5));
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@ -477,22 +478,22 @@ TEST_F(PhysicalSocketTest,
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BindFailsIfNetworkBinderFailsForNonLoopbackInterface) {
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MAYBE_SKIP_IPV4;
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FakeNetworkBinder fake_network_binder;
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server_->set_network_binder(&fake_network_binder);
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std::unique_ptr<Socket> socket(server_->CreateSocket(AF_INET, SOCK_DGRAM));
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server_.set_network_binder(&fake_network_binder);
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std::unique_ptr<Socket> socket(server_.CreateSocket(AF_INET, SOCK_DGRAM));
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fake_network_binder.set_result(NetworkBindingResult::FAILURE);
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EXPECT_EQ(-1, socket->Bind(SocketAddress("192.168.0.1", 0)));
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server_->set_network_binder(nullptr);
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server_.set_network_binder(nullptr);
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}
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// Network binder shouldn't be used if the socket is bound to the "any" IP.
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TEST_F(PhysicalSocketTest, NetworkBinderIsNotUsedForAnyIp) {
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MAYBE_SKIP_IPV4;
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FakeNetworkBinder fake_network_binder;
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server_->set_network_binder(&fake_network_binder);
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std::unique_ptr<Socket> socket(server_->CreateSocket(AF_INET, SOCK_DGRAM));
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server_.set_network_binder(&fake_network_binder);
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std::unique_ptr<Socket> socket(server_.CreateSocket(AF_INET, SOCK_DGRAM));
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EXPECT_EQ(0, socket->Bind(SocketAddress("0.0.0.0", 0)));
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EXPECT_EQ(0, fake_network_binder.num_binds());
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server_->set_network_binder(nullptr);
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server_.set_network_binder(nullptr);
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}
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// For a loopback interface, failures to bind to the interface should be
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@ -501,11 +502,11 @@ TEST_F(PhysicalSocketTest,
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BindSucceedsIfNetworkBinderFailsForLoopbackInterface) {
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MAYBE_SKIP_IPV4;
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FakeNetworkBinder fake_network_binder;
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server_->set_network_binder(&fake_network_binder);
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std::unique_ptr<Socket> socket(server_->CreateSocket(AF_INET, SOCK_DGRAM));
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server_.set_network_binder(&fake_network_binder);
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std::unique_ptr<Socket> socket(server_.CreateSocket(AF_INET, SOCK_DGRAM));
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fake_network_binder.set_result(NetworkBindingResult::FAILURE);
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EXPECT_EQ(0, socket->Bind(SocketAddress(kIPv4Loopback, 0)));
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server_->set_network_binder(nullptr);
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server_.set_network_binder(nullptr);
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}
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#endif
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@ -53,10 +53,6 @@ using webrtc::testing::StreamSink;
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// Data size to be used in TcpInternal tests.
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static const size_t kTcpInternalDataSize = 1024 * 1024; // bytes
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void SocketTest::SetUp() {
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ss_ = Thread::Current()->socketserver();
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}
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void SocketTest::TestConnectIPv4() {
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ConnectInternal(kIPv4Loopback);
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}
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@ -242,14 +238,14 @@ void SocketTest::ConnectInternal(const IPAddress& loopback) {
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// Create client.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client.get());
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EXPECT_EQ(Socket::CS_CLOSED, client->GetState());
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EXPECT_TRUE(IsUnspecOrEmptyIP(client->GetLocalAddress().ipaddr()));
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// Create server and listen.
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, server->Listen(5));
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@ -297,12 +293,12 @@ void SocketTest::ConnectWithDnsLookupInternal(const IPAddress& loopback,
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// Create client.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client.get());
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// Create server and listen.
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, server->Listen(5));
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@ -345,12 +341,12 @@ void SocketTest::ConnectFailInternal(const IPAddress& loopback) {
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// Create client.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client.get());
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// Create server, but don't listen yet.
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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@ -378,12 +374,12 @@ void SocketTest::ConnectWithDnsLookupFailInternal(const IPAddress& loopback) {
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// Create client.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client.get());
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// Create server, but don't listen yet.
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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@ -415,13 +411,13 @@ void SocketTest::ConnectWithDnsLookupFailInternal(const IPAddress& loopback) {
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void SocketTest::ConnectWithClosedSocketInternal(const IPAddress& loopback) {
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// Create server and listen.
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, server->Listen(5));
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// Create a client and put in to CS_CLOSED state.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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EXPECT_EQ(0, client->Close());
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EXPECT_EQ(Socket::CS_CLOSED, client->GetState());
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@ -434,13 +430,13 @@ void SocketTest::ConnectWhileNotClosedInternal(const IPAddress& loopback) {
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// Create server and listen.
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StreamSink sink;
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, server->Listen(5));
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// Create client, connect.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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EXPECT_EQ(0, client->Connect(SocketAddress(server->GetLocalAddress())));
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EXPECT_EQ(Socket::CS_CONNECTING, client->GetState());
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// Try to connect again. Should fail, but not interfere with original attempt.
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@ -477,12 +473,12 @@ void SocketTest::ServerCloseDuringConnectInternal(const IPAddress& loopback) {
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// Create client.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client.get());
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// Create server and listen.
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, server->Listen(5));
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@ -506,12 +502,12 @@ void SocketTest::ClientCloseDuringConnectInternal(const IPAddress& loopback) {
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// Create client.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client.get());
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// Create server and listen.
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, server->Listen(5));
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@ -544,12 +540,12 @@ void SocketTest::ServerCloseInternal(const IPAddress& loopback) {
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// Create client.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client.get());
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// Create server and listen.
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, server->Listen(5));
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@ -618,13 +614,13 @@ void SocketTest::CloseInClosedCallbackInternal(const IPAddress& loopback) {
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// Create client.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client.get());
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client->SignalCloseEvent.connect(&closer, &SocketCloser::OnClose);
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// Create server and listen.
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, server->Listen(5));
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@ -677,9 +673,9 @@ class SocketDeleter : public sigslot::has_slots<> {
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// became readable at the same time.
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void SocketTest::DeleteInReadCallbackInternal(const IPAddress& loopback) {
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std::unique_ptr<Socket> socket1(
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ss_->CreateSocket(loopback.family(), SOCK_DGRAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_DGRAM));
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std::unique_ptr<Socket> socket2(
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ss_->CreateSocket(loopback.family(), SOCK_DGRAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_DGRAM));
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EXPECT_EQ(0, socket1->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, socket2->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(3, socket1->SendTo("foo", 3, socket1->GetLocalAddress()));
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@ -705,9 +701,9 @@ void SocketTest::SocketServerWaitInternal(const IPAddress& loopback) {
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// Create & connect server and client sockets.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client.get());
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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@ -757,12 +753,12 @@ void SocketTest::TcpInternal(const IPAddress& loopback,
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// Create receiving client.
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std::unique_ptr<Socket> receiver(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(receiver.get());
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// Create server and listen.
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, server->Listen(5));
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@ -883,12 +879,12 @@ void SocketTest::SingleFlowControlCallbackInternal(const IPAddress& loopback) {
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// Create client.
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std::unique_ptr<Socket> client(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(client.get());
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// Create server and listen.
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std::unique_ptr<Socket> server(
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ss_->CreateSocket(loopback.family(), SOCK_STREAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_STREAM));
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sink.Monitor(server.get());
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EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0)));
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EXPECT_EQ(0, server->Listen(5));
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@ -949,7 +945,7 @@ void SocketTest::SingleFlowControlCallbackInternal(const IPAddress& loopback) {
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void SocketTest::UdpInternal(const IPAddress& loopback) {
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SocketAddress empty = EmptySocketAddressWithFamily(loopback.family());
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// Test basic bind and connect behavior.
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Socket* socket = ss_->CreateSocket(loopback.family(), SOCK_DGRAM);
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Socket* socket = socket_factory_->CreateSocket(loopback.family(), SOCK_DGRAM);
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EXPECT_EQ(Socket::CS_CLOSED, socket->GetState());
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EXPECT_EQ(0, socket->Bind(SocketAddress(loopback, 0)));
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SocketAddress addr1 = socket->GetLocalAddress();
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@ -960,10 +956,10 @@ void SocketTest::UdpInternal(const IPAddress& loopback) {
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delete socket;
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// Test send/receive behavior.
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std::unique_ptr<TestClient> client1(
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new TestClient(absl::WrapUnique(AsyncUDPSocket::Create(ss_, addr1))));
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std::unique_ptr<TestClient> client2(
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new TestClient(absl::WrapUnique(AsyncUDPSocket::Create(ss_, empty))));
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auto client1 = std::make_unique<TestClient>(
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absl::WrapUnique(AsyncUDPSocket::Create(socket_factory_, addr1)));
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auto client2 = std::make_unique<TestClient>(
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absl::WrapUnique(AsyncUDPSocket::Create(socket_factory_, empty)));
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SocketAddress addr2;
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EXPECT_EQ(3, client2->SendTo("foo", 3, addr1));
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@ -975,8 +971,8 @@ void SocketTest::UdpInternal(const IPAddress& loopback) {
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EXPECT_EQ(addr3, addr1);
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// TODO: figure out what the intent is here
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for (int i = 0; i < 10; ++i) {
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client2.reset(
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new TestClient(absl::WrapUnique(AsyncUDPSocket::Create(ss_, empty))));
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client2 = std::make_unique<TestClient>(
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absl::WrapUnique(AsyncUDPSocket::Create(socket_factory_, empty)));
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SocketAddress addr4;
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EXPECT_EQ(3, client2->SendTo("foo", 3, addr1));
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@ -1002,8 +998,8 @@ void SocketTest::UdpReadyToSend(const IPAddress& loopback) {
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SocketAddress test_addr(dest, 2345);
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// Test send
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std::unique_ptr<TestClient> client(
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new TestClient(absl::WrapUnique(AsyncUDPSocket::Create(ss_, empty))));
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auto client = std::make_unique<TestClient>(
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absl::WrapUnique(AsyncUDPSocket::Create(socket_factory_, empty)));
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int test_packet_size = 1200;
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std::unique_ptr<char[]> test_packet(new char[test_packet_size]);
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// Init the test packet just to avoid memcheck warning.
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@ -1040,7 +1036,7 @@ void SocketTest::UdpReadyToSend(const IPAddress& loopback) {
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void SocketTest::GetSetOptionsInternal(const IPAddress& loopback) {
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std::unique_ptr<Socket> socket(
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ss_->CreateSocket(loopback.family(), SOCK_DGRAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_DGRAM));
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socket->Bind(SocketAddress(loopback, 0));
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// Check SNDBUF/RCVBUF.
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@ -1083,7 +1079,7 @@ void SocketTest::GetSetOptionsInternal(const IPAddress& loopback) {
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void SocketTest::SocketRecvTimestamp(const IPAddress& loopback) {
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std::unique_ptr<Socket> socket(
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ss_->CreateSocket(loopback.family(), SOCK_DGRAM));
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socket_factory_->CreateSocket(loopback.family(), SOCK_DGRAM));
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EXPECT_EQ(0, socket->Bind(SocketAddress(loopback, 0)));
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SocketAddress address = socket->GetLocalAddress();
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@ -21,11 +21,10 @@ namespace rtc {
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// socketserver, and call the SocketTest test methods.
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class SocketTest : public ::testing::Test {
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protected:
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SocketTest()
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explicit SocketTest(rtc::SocketFactory* socket_factory)
|
||||
: kIPv4Loopback(INADDR_LOOPBACK),
|
||||
kIPv6Loopback(in6addr_loopback),
|
||||
ss_(nullptr) {}
|
||||
void SetUp() override;
|
||||
socket_factory_(socket_factory) {}
|
||||
void TestConnectIPv4();
|
||||
void TestConnectIPv6();
|
||||
void TestConnectWithDnsLookupIPv4();
|
||||
@ -93,7 +92,7 @@ class SocketTest : public ::testing::Test {
|
||||
void GetSetOptionsInternal(const IPAddress& loopback);
|
||||
void SocketRecvTimestamp(const IPAddress& loopback);
|
||||
|
||||
SocketServer* ss_;
|
||||
SocketFactory* socket_factory_;
|
||||
};
|
||||
|
||||
// For unbound sockets, GetLocalAddress / GetRemoteAddress return AF_UNSPEC
|
||||
|
@ -38,7 +38,7 @@ TEST(Win32SocketServerTest, TestPump) {
|
||||
// Test that Win32Socket passes all the generic Socket tests.
|
||||
class Win32SocketTest : public SocketTest {
|
||||
protected:
|
||||
Win32SocketTest() : thread_(&server_) {}
|
||||
Win32SocketTest() : SocketTest(&server_), thread_(&server_) {}
|
||||
Win32SocketServer server_;
|
||||
rtc::AutoSocketServerThread thread_;
|
||||
};
|
||||
|
Reference in New Issue
Block a user