AudioDeviceBuffer now uses 16-bit buffers
BUG=webrtc:6560 Review-Url: https://codereview.webrtc.org/2482053003 Cr-Commit-Position: refs/heads/master@{#15008}
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@ -22,8 +22,6 @@
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#include "webrtc/modules/audio_device/audio_device_config.h"
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#include "webrtc/system_wrappers/include/metrics.h"
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#include "webrtc/base/platform_thread.h"
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namespace webrtc {
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static const char kTimerQueueName[] = "AudioDeviceBufferTimer";
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@ -301,25 +299,24 @@ int32_t AudioDeviceBuffer::StopOutputFileRecording() {
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}
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int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audio_buffer,
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size_t num_samples) {
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size_t samples_per_channel) {
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RTC_DCHECK_RUN_ON(&recording_thread_checker_);
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// Copy the complete input buffer to the local buffer.
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const size_t size_in_bytes = num_samples * rec_channels_ * sizeof(int16_t);
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const size_t old_size = rec_buffer_.size();
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rec_buffer_.SetData(static_cast<const uint8_t*>(audio_buffer), size_in_bytes);
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rec_buffer_.SetData(static_cast<const int16_t*>(audio_buffer),
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rec_channels_ * samples_per_channel);
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// Keep track of the size of the recording buffer. Only updated when the
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// size changes, which is a rare event.
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if (old_size != rec_buffer_.size()) {
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LOG(LS_INFO) << "Size of recording buffer: " << rec_buffer_.size();
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}
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// Derive a new level value twice per second and check if it is non-zero.
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int16_t max_abs = 0;
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RTC_DCHECK_LT(rec_stat_count_, 50);
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if (++rec_stat_count_ >= 50) {
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const size_t size = num_samples * rec_channels_;
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// Returns the largest absolute value in a signed 16-bit vector.
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max_abs = WebRtcSpl_MaxAbsValueW16(
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reinterpret_cast<const int16_t*>(rec_buffer_.data()), size);
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max_abs = WebRtcSpl_MaxAbsValueW16(rec_buffer_.data(), rec_buffer_.size());
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rec_stat_count_ = 0;
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// Set |only_silence_recorded_| to false as soon as at least one detection
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// of a non-zero audio packet is found. It can only be restored to true
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@ -332,8 +329,9 @@ int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audio_buffer,
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// are modified and read on the same thread. Note that |max_abs| will be
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// zero in most calls and then have no effect of the stats. It is only updated
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// approximately two times per second and can then change the stats.
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task_queue_.PostTask(
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[this, max_abs, num_samples] { UpdateRecStats(max_abs, num_samples); });
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task_queue_.PostTask([this, max_abs, samples_per_channel] {
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UpdateRecStats(max_abs, samples_per_channel);
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});
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return 0;
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}
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@ -343,12 +341,12 @@ int32_t AudioDeviceBuffer::DeliverRecordedData() {
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LOG(LS_WARNING) << "Invalid audio transport";
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return 0;
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}
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const size_t rec_bytes_per_sample = rec_channels_ * sizeof(int16_t);
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const size_t frames = rec_buffer_.size() / rec_channels_;
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const size_t bytes_per_frame = rec_channels_ * sizeof(int16_t);
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uint32_t new_mic_level(0);
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uint32_t total_delay_ms = play_delay_ms_ + rec_delay_ms_;
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size_t num_samples = rec_buffer_.size() / rec_bytes_per_sample;
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int32_t res = audio_transport_cb_->RecordedDataIsAvailable(
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rec_buffer_.data(), num_samples, rec_bytes_per_sample, rec_channels_,
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rec_buffer_.data(), frames, bytes_per_frame, rec_channels_,
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rec_sample_rate_, total_delay_ms, clock_drift_, current_mic_level_,
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typing_status_, new_mic_level);
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if (res != -1) {
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@ -359,15 +357,14 @@ int32_t AudioDeviceBuffer::DeliverRecordedData() {
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return 0;
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}
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int32_t AudioDeviceBuffer::RequestPlayoutData(size_t num_samples) {
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int32_t AudioDeviceBuffer::RequestPlayoutData(size_t samples_per_channel) {
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RTC_DCHECK_RUN_ON(&playout_thread_checker_);
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// The consumer can change the request size on the fly and we therefore
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// The consumer can change the requested size on the fly and we therefore
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// resize the buffer accordingly. Also takes place at the first call to this
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// method.
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const size_t play_bytes_per_sample = play_channels_ * sizeof(int16_t);
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const size_t size_in_bytes = num_samples * play_bytes_per_sample;
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if (play_buffer_.size() != size_in_bytes) {
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play_buffer_.SetSize(size_in_bytes);
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const size_t total_samples = play_channels_ * samples_per_channel;
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if (play_buffer_.size() != total_samples) {
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play_buffer_.SetSize(total_samples);
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LOG(LS_INFO) << "Size of playout buffer: " << play_buffer_.size();
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}
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@ -382,8 +379,9 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t num_samples) {
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// Retrieve new 16-bit PCM audio data using the audio transport instance.
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int64_t elapsed_time_ms = -1;
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int64_t ntp_time_ms = -1;
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const size_t bytes_per_frame = play_channels_ * sizeof(int16_t);
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uint32_t res = audio_transport_cb_->NeedMorePlayData(
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num_samples, play_bytes_per_sample, play_channels_, play_sample_rate_,
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samples_per_channel, bytes_per_frame, play_channels_, play_sample_rate_,
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play_buffer_.data(), num_samples_out, &elapsed_time_ms, &ntp_time_ms);
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if (res != 0) {
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LOG(LS_ERROR) << "NeedMorePlayData() failed";
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@ -393,10 +391,9 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t num_samples) {
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int16_t max_abs = 0;
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RTC_DCHECK_LT(play_stat_count_, 50);
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if (++play_stat_count_ >= 50) {
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const size_t size = num_samples * play_channels_;
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// Returns the largest absolute value in a signed 16-bit vector.
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max_abs = WebRtcSpl_MaxAbsValueW16(
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reinterpret_cast<const int16_t*>(play_buffer_.data()), size);
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max_abs =
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WebRtcSpl_MaxAbsValueW16(play_buffer_.data(), play_buffer_.size());
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play_stat_count_ = 0;
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}
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// Update some stats but do it on the task queue to ensure that the members
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@ -412,9 +409,11 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t num_samples) {
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int32_t AudioDeviceBuffer::GetPlayoutData(void* audio_buffer) {
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RTC_DCHECK_RUN_ON(&playout_thread_checker_);
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RTC_DCHECK_GT(play_buffer_.size(), 0u);
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const size_t play_bytes_per_sample = play_channels_ * sizeof(int16_t);
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memcpy(audio_buffer, play_buffer_.data(), play_buffer_.size());
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return static_cast<int32_t>(play_buffer_.size() / play_bytes_per_sample);
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const size_t bytes_per_sample = sizeof(int16_t);
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memcpy(audio_buffer, play_buffer_.data(),
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play_buffer_.size() * bytes_per_sample);
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// Return samples per channel or number of frames.
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return static_cast<int32_t>(play_buffer_.size() / play_channels_);
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}
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void AudioDeviceBuffer::StartPeriodicLogging() {
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@ -504,19 +503,21 @@ void AudioDeviceBuffer::ResetPlayStats() {
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max_play_level_ = 0;
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}
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void AudioDeviceBuffer::UpdateRecStats(int16_t max_abs, size_t num_samples) {
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void AudioDeviceBuffer::UpdateRecStats(int16_t max_abs,
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size_t samples_per_channel) {
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RTC_DCHECK_RUN_ON(&task_queue_);
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++rec_callbacks_;
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rec_samples_ += num_samples;
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rec_samples_ += samples_per_channel;
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if (max_abs > max_rec_level_) {
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max_rec_level_ = max_abs;
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}
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}
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void AudioDeviceBuffer::UpdatePlayStats(int16_t max_abs, size_t num_samples) {
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void AudioDeviceBuffer::UpdatePlayStats(int16_t max_abs,
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size_t samples_per_channel) {
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RTC_DCHECK_RUN_ON(&task_queue_);
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++play_callbacks_;
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play_samples_ += num_samples;
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play_samples_ += samples_per_channel;
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if (max_abs > max_play_level_) {
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max_play_level_ = max_abs;
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}
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@ -60,13 +60,13 @@ class AudioDeviceBuffer {
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int32_t RecordingChannel(AudioDeviceModule::ChannelType& channel) const;
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virtual int32_t SetRecordedBuffer(const void* audio_buffer,
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size_t num_samples);
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size_t samples_per_channel);
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int32_t SetCurrentMicLevel(uint32_t level);
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virtual void SetVQEData(int play_delay_ms, int rec_delay_ms, int clock_drift);
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virtual int32_t DeliverRecordedData();
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uint32_t NewMicLevel() const;
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virtual int32_t RequestPlayoutData(size_t num_samples);
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virtual int32_t RequestPlayoutData(size_t samples_per_channel);
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virtual int32_t GetPlayoutData(void* audio_buffer);
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// TODO(henrika): these methods should not be used and does not contain any
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@ -95,8 +95,8 @@ class AudioDeviceBuffer {
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// Updates counters in each play/record callback but does it on the task
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// queue to ensure that they can be read by LogStats() without any locks since
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// each task is serialized by the task queue.
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void UpdateRecStats(int16_t max_abs, size_t num_samples);
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void UpdatePlayStats(int16_t max_abs, size_t num_samples);
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void UpdateRecStats(int16_t max_abs, size_t samples_per_channel);
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void UpdatePlayStats(int16_t max_abs, size_t samples_per_channel);
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// Clears all members tracking stats for recording and playout.
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// These methods both run on the task queue.
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@ -154,12 +154,13 @@ class AudioDeviceBuffer {
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bool recording_ ACCESS_ON(main_thread_checker_);
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// Buffer used for audio samples to be played out. Size can be changed
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// dynamically.
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rtc::Buffer play_buffer_ ACCESS_ON(playout_thread_checker_);
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// dynamically. The 16-bit samples are interleaved, hence the size is
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// proportional to the number of channels.
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rtc::BufferT<int16_t> play_buffer_ ACCESS_ON(playout_thread_checker_);
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// Byte buffer used for recorded audio samples. Size can be changed
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// dynamically.
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rtc::Buffer rec_buffer_ ACCESS_ON(recording_thread_checker_);
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rtc::BufferT<int16_t> rec_buffer_ ACCESS_ON(recording_thread_checker_);
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// AGC parameters.
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#if !defined(WEBRTC_WIN)
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