Refactor IceControllerEvent

This change is the first step in decoupling IceControllerEvent from the
ICE switch reason. Further cleanup is earmarked, and will be landed
after some internal cleanup.

This change
- adds a new enum - IceSwitchReason
- adds a member for the new enum in IceControllerEvent
- uses the new enum within P2PTransportChannel
- adds methods to IceControllerInterface accepting the new enum
- deprecates usages of the old enum in IceControllerInterface
- adds conversion between the old and new enums for compatibility

Bug: webrtc:14125, webrtc:14131
Change-Id: I5b7201c3f631eb40db334dfeec842841a7e58174
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/264140
Reviewed-by: Jonas Oreland <jonaso@webrtc.org>
Commit-Queue: Sameer Vijaykar <samvi@google.com>
Cr-Commit-Position: refs/heads/main@{#37051}
This commit is contained in:
Sameer Vijaykar
2022-05-30 15:26:51 +02:00
committed by WebRTC LUCI CQ
parent 9406c22769
commit 794e68cf3d
10 changed files with 219 additions and 83 deletions

View File

@ -43,6 +43,8 @@ rtc_library("rtc_p2p") {
"base/ice_controller_interface.h",
"base/ice_credentials_iterator.cc",
"base/ice_credentials_iterator.h",
"base/ice_switch_reason.cc",
"base/ice_switch_reason.h",
"base/ice_transport_internal.cc",
"base/ice_transport_internal.h",
"base/p2p_constants.cc",

View File

@ -415,7 +415,7 @@ BasicIceController::GetBestWritableConnectionPerNetwork() const {
IceControllerInterface::SwitchResult
BasicIceController::HandleInitialSelectDampening(
IceControllerEvent reason,
IceSwitchReason reason,
const Connection* new_connection) {
if (!field_trials_->initial_select_dampening.has_value() &&
!field_trials_->initial_select_dampening_ping_received.has_value()) {
@ -464,13 +464,13 @@ BasicIceController::HandleInitialSelectDampening(
}
RTC_LOG(LS_INFO) << "delay initial selection up to " << min_delay << "ms";
reason.type = IceControllerEvent::ICE_CONTROLLER_RECHECK;
reason.recheck_delay_ms = min_delay;
return {absl::nullopt, reason};
return {.connection = absl::nullopt,
.recheck_event = IceControllerEvent(
IceSwitchReason::ICE_CONTROLLER_RECHECK, min_delay)};
}
IceControllerInterface::SwitchResult BasicIceController::ShouldSwitchConnection(
IceControllerEvent reason,
IceSwitchReason reason,
const Connection* new_connection) {
if (!ReadyToSend(new_connection) || selected_connection_ == new_connection) {
return {absl::nullopt, absl::nullopt};
@ -503,9 +503,8 @@ IceControllerInterface::SwitchResult BasicIceController::ShouldSwitchConnection(
// threshold, the new connection is in a better receiving state than the
// currently selected connection. So we need to re-check whether it needs
// to be switched at a later time.
recheck_event = reason;
recheck_event->recheck_delay_ms =
config_.receiving_switching_delay_or_default();
recheck_event.emplace(reason,
config_.receiving_switching_delay_or_default());
}
if (cmp < 0) {
@ -524,7 +523,7 @@ IceControllerInterface::SwitchResult BasicIceController::ShouldSwitchConnection(
}
IceControllerInterface::SwitchResult
BasicIceController::SortAndSwitchConnection(IceControllerEvent reason) {
BasicIceController::SortAndSwitchConnection(IceSwitchReason reason) {
// Find the best alternative connection by sorting. It is important to note
// that amongst equal preference, writable connections, this will choose the
// one whose estimated latency is lowest. So it is the only one that we

View File

@ -46,9 +46,9 @@ class BasicIceController : public IceControllerInterface {
NominationMode mode,
IceMode remote_ice_mode) const override;
SwitchResult ShouldSwitchConnection(IceControllerEvent reason,
SwitchResult ShouldSwitchConnection(IceSwitchReason reason,
const Connection* connection) override;
SwitchResult SortAndSwitchConnection(IceControllerEvent reason) override;
SwitchResult SortAndSwitchConnection(IceSwitchReason reason) override;
std::vector<const Connection*> PruneConnections() override;
@ -136,7 +136,7 @@ class BasicIceController : public IceControllerInterface {
absl::optional<int64_t> receiving_unchanged_threshold,
bool* missed_receiving_unchanged_threshold) const;
SwitchResult HandleInitialSelectDampening(IceControllerEvent reason,
SwitchResult HandleInitialSelectDampening(IceSwitchReason reason,
const Connection* new_connection);
std::function<IceTransportState()> ice_transport_state_func_;

View File

@ -12,46 +12,71 @@
#include <string>
#include "p2p/base/ice_switch_reason.h"
namespace cricket {
std::string IceControllerEvent::ToString() const {
std::string reason;
switch (type) {
case REMOTE_CANDIDATE_GENERATION_CHANGE:
reason = "remote candidate generation maybe changed";
break;
case NETWORK_PREFERENCE_CHANGE:
reason = "network preference changed";
break;
case NEW_CONNECTION_FROM_LOCAL_CANDIDATE:
reason = "new candidate pairs created from a new local candidate";
break;
case NEW_CONNECTION_FROM_REMOTE_CANDIDATE:
reason = "new candidate pairs created from a new remote candidate";
break;
case NEW_CONNECTION_FROM_UNKNOWN_REMOTE_ADDRESS:
reason = "a new candidate pair created from an unknown remote address";
break;
case NOMINATION_ON_CONTROLLED_SIDE:
reason = "nomination on the controlled side";
break;
case DATA_RECEIVED:
reason = "data received";
break;
case CONNECT_STATE_CHANGE:
reason = "candidate pair state changed";
break;
case SELECTED_CONNECTION_DESTROYED:
reason = "selected candidate pair destroyed";
break;
case ICE_CONTROLLER_RECHECK:
reason = "ice-controller-request-recheck";
break;
}
std::string str = IceSwitchReasonToString(reason);
if (recheck_delay_ms) {
reason += " (after delay: " + std::to_string(recheck_delay_ms) + ")";
str += " (after delay: " + std::to_string(recheck_delay_ms) + ")";
}
return str;
}
// TODO(bugs.webrtc.org/14125) remove when Type is replaced with
// IceSwitchReason.
IceControllerEvent::Type IceControllerEvent::FromIceSwitchReason(
IceSwitchReason reason) {
switch (reason) {
case IceSwitchReason::REMOTE_CANDIDATE_GENERATION_CHANGE:
return IceControllerEvent::REMOTE_CANDIDATE_GENERATION_CHANGE;
case IceSwitchReason::NETWORK_PREFERENCE_CHANGE:
return IceControllerEvent::NETWORK_PREFERENCE_CHANGE;
case IceSwitchReason::NEW_CONNECTION_FROM_LOCAL_CANDIDATE:
return IceControllerEvent::NEW_CONNECTION_FROM_LOCAL_CANDIDATE;
case IceSwitchReason::NEW_CONNECTION_FROM_REMOTE_CANDIDATE:
return IceControllerEvent::NEW_CONNECTION_FROM_REMOTE_CANDIDATE;
case IceSwitchReason::NEW_CONNECTION_FROM_UNKNOWN_REMOTE_ADDRESS:
return IceControllerEvent::NEW_CONNECTION_FROM_UNKNOWN_REMOTE_ADDRESS;
case IceSwitchReason::NOMINATION_ON_CONTROLLED_SIDE:
return IceControllerEvent::NOMINATION_ON_CONTROLLED_SIDE;
case IceSwitchReason::DATA_RECEIVED:
return IceControllerEvent::DATA_RECEIVED;
case IceSwitchReason::CONNECT_STATE_CHANGE:
return IceControllerEvent::CONNECT_STATE_CHANGE;
case IceSwitchReason::SELECTED_CONNECTION_DESTROYED:
return IceControllerEvent::SELECTED_CONNECTION_DESTROYED;
case IceSwitchReason::ICE_CONTROLLER_RECHECK:
return IceControllerEvent::ICE_CONTROLLER_RECHECK;
}
}
// TODO(bugs.webrtc.org/14125) remove when Type is replaced with
// IceSwitchReason.
IceSwitchReason IceControllerEvent::FromType(IceControllerEvent::Type type) {
switch (type) {
case IceControllerEvent::REMOTE_CANDIDATE_GENERATION_CHANGE:
return IceSwitchReason::REMOTE_CANDIDATE_GENERATION_CHANGE;
case IceControllerEvent::NETWORK_PREFERENCE_CHANGE:
return IceSwitchReason::NETWORK_PREFERENCE_CHANGE;
case IceControllerEvent::NEW_CONNECTION_FROM_LOCAL_CANDIDATE:
return IceSwitchReason::NEW_CONNECTION_FROM_LOCAL_CANDIDATE;
case IceControllerEvent::NEW_CONNECTION_FROM_REMOTE_CANDIDATE:
return IceSwitchReason::NEW_CONNECTION_FROM_REMOTE_CANDIDATE;
case IceControllerEvent::NEW_CONNECTION_FROM_UNKNOWN_REMOTE_ADDRESS:
return IceSwitchReason::NEW_CONNECTION_FROM_UNKNOWN_REMOTE_ADDRESS;
case IceControllerEvent::NOMINATION_ON_CONTROLLED_SIDE:
return IceSwitchReason::NOMINATION_ON_CONTROLLED_SIDE;
case IceControllerEvent::DATA_RECEIVED:
return IceSwitchReason::DATA_RECEIVED;
case IceControllerEvent::CONNECT_STATE_CHANGE:
return IceSwitchReason::CONNECT_STATE_CHANGE;
case IceControllerEvent::SELECTED_CONNECTION_DESTROYED:
return IceSwitchReason::SELECTED_CONNECTION_DESTROYED;
case IceControllerEvent::ICE_CONTROLLER_RECHECK:
return IceSwitchReason::ICE_CONTROLLER_RECHECK;
}
return reason;
}
} // namespace cricket

View File

@ -15,7 +15,9 @@
#include <utility>
#include <vector>
#include "absl/types/optional.h"
#include "p2p/base/connection.h"
#include "p2p/base/ice_switch_reason.h"
#include "p2p/base/ice_transport_internal.h"
namespace cricket {
@ -23,6 +25,7 @@ namespace cricket {
struct IceFieldTrials; // Forward declaration to avoid circular dependency.
struct IceControllerEvent {
// TODO(bugs.webrtc.org/14125) replace with IceSwitchReason.
enum Type {
REMOTE_CANDIDATE_GENERATION_CHANGE,
NETWORK_PREFERENCE_CHANGE,
@ -39,10 +42,22 @@ struct IceControllerEvent {
ICE_CONTROLLER_RECHECK,
};
IceControllerEvent(const Type& _type) // NOLINT: runtime/explicit
: type(_type) {}
IceControllerEvent(IceSwitchReason _reason, int _recheck_delay_ms)
: reason(_reason),
type(FromIceSwitchReason(_reason)),
recheck_delay_ms(_recheck_delay_ms) {}
[[deprecated("bugs.webrtc.org/14125")]] IceControllerEvent(
const Type& _type) // NOLINT: runtime/explicit
: reason(FromType(_type)), type(_type) {}
static Type FromIceSwitchReason(IceSwitchReason reason);
static IceSwitchReason FromType(Type type);
std::string ToString() const;
IceSwitchReason reason;
// TODO(bugs.webrtc.org/14125) replace usage with IceSwitchReason.
Type type;
int recheck_delay_ms = 0;
};
@ -134,13 +149,29 @@ class IceControllerInterface {
virtual void MarkConnectionPinged(const Connection* con) = 0;
// Check if we should switch to `connection`.
// This method is called for IceControllerEvent's that can switch directly
// This method is called for IceSwitchReasons that can switch directly
// i.e without resorting.
virtual SwitchResult ShouldSwitchConnection(IceControllerEvent reason,
const Connection* connection) = 0;
// TODO(bugs.webrtc.org/14125) change to pure virtual.
virtual SwitchResult ShouldSwitchConnection(IceSwitchReason reason,
const Connection* connection) {
return {absl::nullopt, absl::nullopt};
}
[[deprecated("bugs.webrtc.org/14125")]] virtual SwitchResult
ShouldSwitchConnection(IceControllerEvent reason,
const Connection* connection) {
return ShouldSwitchConnection(IceControllerEvent::FromType(reason.type),
connection);
}
// Sort connections and check if we should switch.
virtual SwitchResult SortAndSwitchConnection(IceControllerEvent reason) = 0;
// TODO(bugs.webrtc.org/14125) change to pure virtual.
virtual SwitchResult SortAndSwitchConnection(IceSwitchReason reason) {
return {absl::nullopt, absl::nullopt};
}
[[deprecated("bugs.webrtc.org/14125")]] virtual SwitchResult
SortAndSwitchConnection(IceControllerEvent reason) {
return SortAndSwitchConnection(IceControllerEvent::FromType(reason.type));
}
// Prune connections.
virtual std::vector<const Connection*> PruneConnections() = 0;

View File

@ -0,0 +1,44 @@
/*
* Copyright 2022 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "p2p/base/ice_switch_reason.h"
#include <string>
namespace cricket {
std::string IceSwitchReasonToString(IceSwitchReason reason) {
switch (reason) {
case IceSwitchReason::REMOTE_CANDIDATE_GENERATION_CHANGE:
return "remote candidate generation maybe changed";
case IceSwitchReason::NETWORK_PREFERENCE_CHANGE:
return "network preference changed";
case IceSwitchReason::NEW_CONNECTION_FROM_LOCAL_CANDIDATE:
return "new candidate pairs created from a new local candidate";
case IceSwitchReason::NEW_CONNECTION_FROM_REMOTE_CANDIDATE:
return "new candidate pairs created from a new remote candidate";
case IceSwitchReason::NEW_CONNECTION_FROM_UNKNOWN_REMOTE_ADDRESS:
return "a new candidate pair created from an unknown remote address";
case IceSwitchReason::NOMINATION_ON_CONTROLLED_SIDE:
return "nomination on the controlled side";
case IceSwitchReason::DATA_RECEIVED:
return "data received";
case IceSwitchReason::CONNECT_STATE_CHANGE:
return "candidate pair state changed";
case IceSwitchReason::SELECTED_CONNECTION_DESTROYED:
return "selected candidate pair destroyed";
case IceSwitchReason::ICE_CONTROLLER_RECHECK:
return "ice-controller-request-recheck";
default:
return "unknown";
}
}
} // namespace cricket

View File

@ -0,0 +1,38 @@
/*
* Copyright 2022 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef P2P_BASE_ICE_SWITCH_REASON_H_
#define P2P_BASE_ICE_SWITCH_REASON_H_
#include <string>
namespace cricket {
enum class IceSwitchReason {
REMOTE_CANDIDATE_GENERATION_CHANGE,
NETWORK_PREFERENCE_CHANGE,
NEW_CONNECTION_FROM_LOCAL_CANDIDATE,
NEW_CONNECTION_FROM_REMOTE_CANDIDATE,
NEW_CONNECTION_FROM_UNKNOWN_REMOTE_ADDRESS,
NOMINATION_ON_CONTROLLED_SIDE,
DATA_RECEIVED,
CONNECT_STATE_CHANGE,
SELECTED_CONNECTION_DESTROYED,
// The ICE_CONTROLLER_RECHECK enum value lets an IceController request
// P2PTransportChannel to recheck a switch periodically without an event
// taking place.
ICE_CONTROLLER_RECHECK,
};
std::string IceSwitchReasonToString(IceSwitchReason reason);
} // namespace cricket
#endif // P2P_BASE_ICE_SWITCH_REASON_H_

View File

@ -284,7 +284,7 @@ void P2PTransportChannel::AddConnection(Connection* connection) {
bool P2PTransportChannel::MaybeSwitchSelectedConnection(
Connection* new_connection,
IceControllerEvent reason) {
IceSwitchReason reason) {
RTC_DCHECK_RUN_ON(network_thread_);
return MaybeSwitchSelectedConnection(
@ -292,12 +292,12 @@ bool P2PTransportChannel::MaybeSwitchSelectedConnection(
}
bool P2PTransportChannel::MaybeSwitchSelectedConnection(
IceControllerEvent reason,
IceSwitchReason reason,
IceControllerInterface::SwitchResult result) {
RTC_DCHECK_RUN_ON(network_thread_);
if (result.connection.has_value()) {
RTC_LOG(LS_INFO) << "Switching selected connection due to: "
<< reason.ToString();
<< IceSwitchReasonToString(reason);
SwitchSelectedConnection(FromIceController(*result.connection), reason);
}
@ -309,7 +309,7 @@ bool P2PTransportChannel::MaybeSwitchSelectedConnection(
network_thread_->PostDelayedTask(
ToQueuedTask(task_safety_,
[this, recheck = *result.recheck_event]() {
SortConnectionsAndUpdateState(recheck);
SortConnectionsAndUpdateState(recheck.reason);
}),
result.recheck_event->recheck_delay_ms);
}
@ -521,7 +521,7 @@ void P2PTransportChannel::SetRemoteIceParameters(
}
// Updating the remote ICE candidate generation could change the sort order.
RequestSortAndStateUpdate(
IceControllerEvent::REMOTE_CANDIDATE_GENERATION_CHANGE);
IceSwitchReason::REMOTE_CANDIDATE_GENERATION_CHANGE);
}
void P2PTransportChannel::SetRemoteIceMode(IceMode mode) {
@ -675,7 +675,7 @@ void P2PTransportChannel::SetIceConfig(const IceConfig& config) {
if (config_.network_preference != config.network_preference) {
config_.network_preference = config.network_preference;
RequestSortAndStateUpdate(IceControllerEvent::NETWORK_PREFERENCE_CHANGE);
RequestSortAndStateUpdate(IceSwitchReason::NETWORK_PREFERENCE_CHANGE);
RTC_LOG(LS_INFO) << "Set network preference to "
<< (config_.network_preference.has_value()
? config_.network_preference.value()
@ -979,7 +979,7 @@ void P2PTransportChannel::OnPortReady(PortAllocatorSession* session,
}
SortConnectionsAndUpdateState(
IceControllerEvent::NEW_CONNECTION_FROM_LOCAL_CANDIDATE);
IceSwitchReason::NEW_CONNECTION_FROM_LOCAL_CANDIDATE);
}
// A new candidate is available, let listeners know
@ -1159,7 +1159,7 @@ void P2PTransportChannel::OnUnknownAddress(PortInterface* port,
// after sending the response since it could (in principle) delete the
// connection in question.
SortConnectionsAndUpdateState(
IceControllerEvent::NEW_CONNECTION_FROM_UNKNOWN_REMOTE_ADDRESS);
IceSwitchReason::NEW_CONNECTION_FROM_UNKNOWN_REMOTE_ADDRESS);
}
void P2PTransportChannel::OnCandidateFilterChanged(uint32_t prev_filter,
@ -1211,11 +1211,10 @@ void P2PTransportChannel::OnNominated(Connection* conn) {
// TODO(qingsi): RequestSortAndStateUpdate will eventually call
// MaybeSwitchSelectedConnection again. Rewrite this logic.
if (MaybeSwitchSelectedConnection(
conn, IceControllerEvent::NOMINATION_ON_CONTROLLED_SIDE)) {
conn, IceSwitchReason::NOMINATION_ON_CONTROLLED_SIDE)) {
// Now that we have selected a connection, it is time to prune other
// connections and update the read/write state of the channel.
RequestSortAndStateUpdate(
IceControllerEvent::NOMINATION_ON_CONTROLLED_SIDE);
RequestSortAndStateUpdate(IceSwitchReason::NOMINATION_ON_CONTROLLED_SIDE);
} else {
RTC_LOG(LS_INFO)
<< "Not switching the selected connection on controlled side yet: "
@ -1365,7 +1364,7 @@ void P2PTransportChannel::FinishAddingRemoteCandidate(
// Resort the connections list, which may have new elements.
SortConnectionsAndUpdateState(
IceControllerEvent::NEW_CONNECTION_FROM_REMOTE_CANDIDATE);
IceSwitchReason::NEW_CONNECTION_FROM_REMOTE_CANDIDATE);
}
void P2PTransportChannel::RemoveRemoteCandidate(
@ -1718,7 +1717,7 @@ void P2PTransportChannel::UpdateConnectionStates() {
// Prepare for best candidate sorting.
void P2PTransportChannel::RequestSortAndStateUpdate(
IceControllerEvent reason_to_sort) {
IceSwitchReason reason_to_sort) {
RTC_DCHECK_RUN_ON(network_thread_);
if (!sort_dirty_) {
network_thread_->PostTask(
@ -1768,7 +1767,7 @@ bool P2PTransportChannel::PresumedWritable(const Connection* conn) const {
// Sort the available connections to find the best one. We also monitor
// the number of available connections and the current state.
void P2PTransportChannel::SortConnectionsAndUpdateState(
IceControllerEvent reason_to_sort) {
IceSwitchReason reason_to_sort) {
RTC_DCHECK_RUN_ON(network_thread_);
// Make sure the connection states are up-to-date since this affects how they
@ -1850,7 +1849,7 @@ rtc::NetworkRoute P2PTransportChannel::ConfigureNetworkRoute(
// Change the selected connection, and let listeners know.
void P2PTransportChannel::SwitchSelectedConnection(Connection* conn,
IceControllerEvent reason) {
IceSwitchReason reason) {
RTC_DCHECK_RUN_ON(network_thread_);
// Note: if conn is NULL, the previous `selected_connection_` has been
// destroyed, so don't use it.
@ -1899,7 +1898,7 @@ void P2PTransportChannel::SwitchSelectedConnection(Connection* conn,
// Create event for candidate pair change.
if (selected_connection_) {
CandidatePairChangeEvent pair_change;
pair_change.reason = reason.ToString();
pair_change.reason = IceSwitchReasonToString(reason);
pair_change.selected_candidate_pair = *GetSelectedCandidatePair();
pair_change.last_data_received_ms =
selected_connection_->last_data_received();
@ -2029,7 +2028,7 @@ void P2PTransportChannel::MaybeStopPortAllocatorSessions() {
// RTC_RUN_ON(network_thread_)
void P2PTransportChannel::OnSelectedConnectionDestroyed() {
RTC_LOG(LS_INFO) << "Selected connection destroyed. Will choose a new one.";
IceControllerEvent reason = IceControllerEvent::SELECTED_CONNECTION_DESTROYED;
IceSwitchReason reason = IceSwitchReason::SELECTED_CONNECTION_DESTROYED;
SwitchSelectedConnection(nullptr, reason);
RequestSortAndStateUpdate(reason);
}
@ -2159,8 +2158,8 @@ void P2PTransportChannel::OnConnectionStateChange(Connection* connection) {
// We have to unroll the stack before doing this because we may be changing
// the state of connections while sorting.
RequestSortAndStateUpdate(
IceControllerEvent::CONNECT_STATE_CHANGE); // "candidate pair state
// changed");
IceSwitchReason::CONNECT_STATE_CHANGE); // "candidate pair state
// changed");
}
// When a connection is removed, edit it out, and then update our best
@ -2289,8 +2288,7 @@ void P2PTransportChannel::OnReadPacket(Connection* connection,
// May need to switch the sending connection based on the receiving media path
// if this is the controlled side.
if (ice_role_ == ICEROLE_CONTROLLED) {
MaybeSwitchSelectedConnection(connection,
IceControllerEvent::DATA_RECEIVED);
MaybeSwitchSelectedConnection(connection, IceSwitchReason::DATA_RECEIVED);
}
}

View File

@ -49,6 +49,7 @@
#include "p2p/base/connection.h"
#include "p2p/base/ice_controller_factory_interface.h"
#include "p2p/base/ice_controller_interface.h"
#include "p2p/base/ice_switch_reason.h"
#include "p2p/base/ice_transport_internal.h"
#include "p2p/base/p2p_constants.h"
#include "p2p/base/p2p_transport_channel_ice_field_trials.h"
@ -257,16 +258,16 @@ class RTC_EXPORT P2PTransportChannel : public IceTransportInternal {
bool ReadyToSend(const Connection* connection) const;
bool PresumedWritable(const Connection* conn) const;
void UpdateConnectionStates();
void RequestSortAndStateUpdate(IceControllerEvent reason_to_sort);
void RequestSortAndStateUpdate(IceSwitchReason reason_to_sort);
// Start pinging if we haven't already started, and we now have a connection
// that's pingable.
void MaybeStartPinging();
void SortConnectionsAndUpdateState(IceControllerEvent reason_to_sort);
void SortConnectionsAndUpdateState(IceSwitchReason reason_to_sort);
void SortConnections();
void SortConnectionsIfNeeded();
rtc::NetworkRoute ConfigureNetworkRoute(const Connection* conn);
void SwitchSelectedConnection(Connection* conn, IceControllerEvent reason);
void SwitchSelectedConnection(Connection* conn, IceSwitchReason reason);
void UpdateState();
void HandleAllTimedOut();
void MaybeStopPortAllocatorSessions();
@ -341,9 +342,9 @@ class RTC_EXPORT P2PTransportChannel : public IceTransportInternal {
// Returns true if the new_connection is selected for transmission.
bool MaybeSwitchSelectedConnection(Connection* new_connection,
IceControllerEvent reason);
IceSwitchReason reason);
bool MaybeSwitchSelectedConnection(
IceControllerEvent reason,
IceSwitchReason reason,
IceControllerInterface::SwitchResult result);
void PruneConnections();

View File

@ -6102,15 +6102,13 @@ class ForgetLearnedStateController : public cricket::BasicIceController {
const cricket::IceControllerFactoryArgs& args)
: cricket::BasicIceController(args) {}
SwitchResult SortAndSwitchConnection(IceControllerEvent reason) override {
SwitchResult SortAndSwitchConnection(IceSwitchReason reason) override {
auto result = cricket::BasicIceController::SortAndSwitchConnection(reason);
if (forget_connnection_) {
result.connections_to_forget_state_on.push_back(forget_connnection_);
forget_connnection_ = nullptr;
}
result.recheck_event =
IceControllerEvent(IceControllerEvent::ICE_CONTROLLER_RECHECK);
result.recheck_event->recheck_delay_ms = 100;
result.recheck_event.emplace(IceSwitchReason::ICE_CONTROLLER_RECHECK, 100);
return result;
}