Refactor TestAudioDeviceModule to not depend on EventTimerWrapper.
In addition, let the processing thread loop explicitly, and not use the deprecated builtin looping in PlatformThread. Bug: webrtc:3380 Change-Id: I5171ce3457b80f922c8284259882da63c8f146f1 Reviewed-on: https://webrtc-review.googlesource.com/96544 Commit-Queue: Niels Moller <nisse@webrtc.org> Reviewed-by: Henrik Andreassson <henrika@webrtc.org> Reviewed-by: Artem Titov <titovartem@webrtc.org> Cr-Commit-Position: refs/heads/master@{#24492}
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@ -22,20 +22,20 @@
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#include "rtc_base/checks.h"
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#include "rtc_base/criticalsection.h"
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#include "rtc_base/event.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/numerics/safe_conversions.h"
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#include "rtc_base/platform_thread.h"
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#include "rtc_base/random.h"
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#include "rtc_base/refcountedobject.h"
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#include "system_wrappers/include/event_wrapper.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/timeutils.h"
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namespace webrtc {
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class EventTimerWrapper;
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namespace {
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constexpr int kFrameLengthMs = 10;
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constexpr int kFramesPerSecond = 1000 / kFrameLengthMs;
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constexpr int kFrameLengthUs = 10000;
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constexpr int kFramesPerSecond = rtc::kNumMicrosecsPerSec / kFrameLengthUs;
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// TestAudioDeviceModule implements an AudioDevice module that can act both as a
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// capturer and a renderer. It will use 10ms audio frames.
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@ -54,13 +54,13 @@ class TestAudioDeviceModuleImpl
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float speed = 1)
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: capturer_(std::move(capturer)),
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renderer_(std::move(renderer)),
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speed_(speed),
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process_interval_us_(kFrameLengthUs / speed),
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audio_callback_(nullptr),
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rendering_(false),
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capturing_(false),
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done_rendering_(true, true),
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done_capturing_(true, true),
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tick_(EventTimerWrapper::Create()) {
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stop_thread_(false) {
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auto good_sample_rate = [](int sr) {
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return sr == 8000 || sr == 16000 || sr == 32000 || sr == 44100 ||
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sr == 48000;
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@ -81,16 +81,19 @@ class TestAudioDeviceModuleImpl
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StopPlayout();
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StopRecording();
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if (thread_) {
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{
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rtc::CritScope cs(&lock_);
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stop_thread_ = true;
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}
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thread_->Stop();
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}
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}
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int32_t Init() {
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RTC_CHECK(tick_->StartTimer(true, kFrameLengthMs / speed_));
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thread_ = absl::make_unique<rtc::PlatformThread>(
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TestAudioDeviceModuleImpl::Run, this, "TestAudioDeviceModuleImpl");
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TestAudioDeviceModuleImpl::Run, this, "TestAudioDeviceModuleImpl",
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rtc::kHighPriority);
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thread_->Start();
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thread_->SetPriority(rtc::kHighPriority);
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return 0;
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}
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@ -155,51 +158,72 @@ class TestAudioDeviceModuleImpl
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private:
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void ProcessAudio() {
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{
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rtc::CritScope cs(&lock_);
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if (capturing_) {
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// Capture 10ms of audio. 2 bytes per sample.
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const bool keep_capturing = capturer_->Capture(&recording_buffer_);
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uint32_t new_mic_level = 0;
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if (recording_buffer_.size() > 0) {
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audio_callback_->RecordedDataIsAvailable(
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recording_buffer_.data(), recording_buffer_.size(), 2,
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capturer_->NumChannels(), capturer_->SamplingFrequency(), 0, 0, 0,
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false, new_mic_level);
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int64_t time_us = rtc::TimeMicros();
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bool logged_once = false;
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for (;;) {
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{
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rtc::CritScope cs(&lock_);
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if (stop_thread_) {
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return;
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}
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if (!keep_capturing) {
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capturing_ = false;
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done_capturing_.Set();
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if (capturing_) {
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// Capture 10ms of audio. 2 bytes per sample.
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const bool keep_capturing = capturer_->Capture(&recording_buffer_);
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uint32_t new_mic_level = 0;
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if (recording_buffer_.size() > 0) {
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audio_callback_->RecordedDataIsAvailable(
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recording_buffer_.data(), recording_buffer_.size(), 2,
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capturer_->NumChannels(), capturer_->SamplingFrequency(), 0, 0,
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0, false, new_mic_level);
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}
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if (!keep_capturing) {
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capturing_ = false;
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done_capturing_.Set();
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}
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}
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if (rendering_) {
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size_t samples_out = 0;
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int64_t elapsed_time_ms = -1;
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int64_t ntp_time_ms = -1;
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const int sampling_frequency = renderer_->SamplingFrequency();
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audio_callback_->NeedMorePlayData(
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SamplesPerFrame(sampling_frequency), 2, renderer_->NumChannels(),
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sampling_frequency, playout_buffer_.data(), samples_out,
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&elapsed_time_ms, &ntp_time_ms);
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const bool keep_rendering =
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renderer_->Render(rtc::ArrayView<const int16_t>(
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playout_buffer_.data(), samples_out));
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if (!keep_rendering) {
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rendering_ = false;
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done_rendering_.Set();
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}
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}
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}
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if (rendering_) {
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size_t samples_out = 0;
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int64_t elapsed_time_ms = -1;
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int64_t ntp_time_ms = -1;
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const int sampling_frequency = renderer_->SamplingFrequency();
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audio_callback_->NeedMorePlayData(
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SamplesPerFrame(sampling_frequency), 2, renderer_->NumChannels(),
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sampling_frequency, playout_buffer_.data(), samples_out,
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&elapsed_time_ms, &ntp_time_ms);
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const bool keep_rendering = renderer_->Render(
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rtc::ArrayView<const int16_t>(playout_buffer_.data(), samples_out));
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if (!keep_rendering) {
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rendering_ = false;
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done_rendering_.Set();
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time_us += process_interval_us_;
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int64_t time_left_us = time_us - rtc::TimeMicros();
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if (time_left_us < 0) {
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if (!logged_once) {
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RTC_LOG(LS_ERROR) << "ProcessAudio is too slow";
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logged_once = true;
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}
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} else {
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while (time_left_us > 1000) {
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if (rtc::Thread::SleepMs(time_left_us / 1000))
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break;
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time_left_us = time_us - rtc::TimeMicros();
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}
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}
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}
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tick_->Wait(WEBRTC_EVENT_INFINITE);
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}
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static bool Run(void* obj) {
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static void Run(void* obj) {
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static_cast<TestAudioDeviceModuleImpl*>(obj)->ProcessAudio();
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return true;
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}
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const std::unique_ptr<Capturer> capturer_ RTC_GUARDED_BY(lock_);
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const std::unique_ptr<Renderer> renderer_ RTC_GUARDED_BY(lock_);
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const float speed_;
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const int64_t process_interval_us_;
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rtc::CriticalSection lock_;
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AudioTransport* audio_callback_ RTC_GUARDED_BY(lock_);
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@ -211,8 +235,8 @@ class TestAudioDeviceModuleImpl
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std::vector<int16_t> playout_buffer_ RTC_GUARDED_BY(lock_);
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rtc::BufferT<int16_t> recording_buffer_ RTC_GUARDED_BY(lock_);
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std::unique_ptr<EventTimerWrapper> tick_;
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std::unique_ptr<rtc::PlatformThread> thread_;
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bool stop_thread_ RTC_GUARDED_BY(lock_);
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};
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// A fake capturer that generates pulses with random samples between
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