Improve error handling for AsyncSSLSocket::OnConnectEvent

Don't DCHECK that network send is successful, it may fail, e.g., EPIPE
if remote end has disconnected.

Bug: None
Change-Id: I7ccff072420498b60fe16598110da91b01bfe7cb
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/229384
Reviewed-by: Taylor Brandstetter <deadbeef@webrtc.org>
Reviewed-by: Tommi <tommi@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34821}
This commit is contained in:
Niels Möller
2021-08-20 11:04:04 +02:00
committed by WebRTC LUCI CQ
parent 849347bb4e
commit b0cb4d1b5d

View File

@ -182,7 +182,10 @@ void AsyncSSLSocket::OnConnectEvent(Socket* socket) {
RTC_DCHECK(socket == GetSocket());
// TODO: we could buffer output too...
const int res = DirectSend(kSslClientHello, sizeof(kSslClientHello));
RTC_DCHECK_EQ(sizeof(kSslClientHello), res);
if (res != sizeof(kSslClientHello)) {
Close();
SignalCloseEvent(this, 0);
}
}
void AsyncSSLSocket::ProcessInput(char* data, size_t* len) {