Allow IceConnectionState to become failed without ever connecting.
As a unintended consequence of the changed iceConnectionState implementation we won't ever transition to the "failed" iceConnection state unless a connection has first been established. This CL fixes that and adds a integration test for this scenario. Bug: chromium:933786 Change-Id: I45effd7411959ac0e5b16a13d7568756dbeff4d1 Reviewed-on: https://webrtc-review.googlesource.com/c/123785 Commit-Queue: Jonas Olsson <jonasolsson@webrtc.org> Reviewed-by: Steve Anton <steveanton@webrtc.org> Cr-Commit-Position: refs/heads/master@{#26811}
This commit is contained in:
@ -406,11 +406,12 @@ webrtc::IceTransportState P2PTransportChannel::ComputeIceTransportState()
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}
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}
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if (had_connection_ && !has_connection) {
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return webrtc::IceTransportState::kFailed;
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}
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if (!writable() && has_been_writable_) {
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if (has_connection)
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return webrtc::IceTransportState::kDisconnected;
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else
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return webrtc::IceTransportState::kFailed;
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return webrtc::IceTransportState::kDisconnected;
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}
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if (gathering_state_ == kIceGatheringNew)
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@ -60,6 +60,7 @@
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#include "pc/test/fake_rtc_certificate_generator.h"
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#include "pc/test/fake_video_track_renderer.h"
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#include "pc/test/mock_peer_connection_observers.h"
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#include "rtc_base/fake_clock.h"
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#include "rtc_base/fake_network.h"
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#include "rtc_base/firewall_socket_server.h"
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#include "rtc_base/gunit.h"
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@ -3808,9 +3809,10 @@ class PeerConnectionIntegrationIceStatesTest
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// states, induced by putting a firewall between the peers and waiting for them
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// to time out.
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TEST_P(PeerConnectionIntegrationIceStatesTest, VerifyIceStates) {
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// TODO(bugs.webrtc.org/8295): When using a ScopedFakeClock, this test will
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// sometimes hit a DCHECK in platform_thread.cc about the PacerThread being
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// too busy. For now, revert to running without a fake clock.
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rtc::ScopedFakeClock fake_clock;
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// Some things use a time of "0" as a special value, so we need to start out
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// the fake clock at a nonzero time.
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fake_clock.AdvanceTime(TimeDelta::seconds(1));
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const SocketAddress kStunServerAddress =
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SocketAddress("99.99.99.1", cricket::STUN_SERVER_PORT);
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@ -3868,20 +3870,22 @@ TEST_P(PeerConnectionIntegrationIceStatesTest, VerifyIceStates) {
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firewall()->AddRule(false, rtc::FP_ANY, rtc::FD_ANY, caller_address);
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}
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RTC_LOG(LS_INFO) << "Firewall rules applied";
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ASSERT_EQ_WAIT(PeerConnectionInterface::kIceConnectionDisconnected,
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caller()->ice_connection_state(), kDefaultTimeout);
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ASSERT_EQ_WAIT(PeerConnectionInterface::kIceConnectionDisconnected,
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caller()->standardized_ice_connection_state(),
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kDefaultTimeout);
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ASSERT_EQ_SIMULATED_WAIT(PeerConnectionInterface::kIceConnectionDisconnected,
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caller()->ice_connection_state(), kDefaultTimeout,
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fake_clock);
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ASSERT_EQ_SIMULATED_WAIT(PeerConnectionInterface::kIceConnectionDisconnected,
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caller()->standardized_ice_connection_state(),
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kDefaultTimeout, fake_clock);
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// Let ICE re-establish by removing the firewall rules.
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firewall()->ClearRules();
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RTC_LOG(LS_INFO) << "Firewall rules cleared";
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ASSERT_EQ_WAIT(PeerConnectionInterface::kIceConnectionCompleted,
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caller()->ice_connection_state(), kDefaultTimeout);
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ASSERT_EQ_WAIT(PeerConnectionInterface::kIceConnectionConnected,
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caller()->standardized_ice_connection_state(),
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kDefaultTimeout);
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ASSERT_EQ_SIMULATED_WAIT(PeerConnectionInterface::kIceConnectionCompleted,
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caller()->ice_connection_state(), kDefaultTimeout,
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fake_clock);
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ASSERT_EQ_SIMULATED_WAIT(PeerConnectionInterface::kIceConnectionConnected,
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caller()->standardized_ice_connection_state(),
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kDefaultTimeout, fake_clock);
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// According to RFC7675, if there is no response within 30 seconds then the
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// peer should consider the other side to have rejected the connection. This
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@ -3891,11 +3895,54 @@ TEST_P(PeerConnectionIntegrationIceStatesTest, VerifyIceStates) {
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firewall()->AddRule(false, rtc::FP_ANY, rtc::FD_ANY, caller_address);
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}
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RTC_LOG(LS_INFO) << "Firewall rules applied again";
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ASSERT_EQ_WAIT(PeerConnectionInterface::kIceConnectionFailed,
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caller()->ice_connection_state(), kConsentTimeout);
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ASSERT_EQ_WAIT(PeerConnectionInterface::kIceConnectionFailed,
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caller()->standardized_ice_connection_state(),
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kConsentTimeout);
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ASSERT_EQ_SIMULATED_WAIT(PeerConnectionInterface::kIceConnectionFailed,
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caller()->ice_connection_state(), kConsentTimeout,
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fake_clock);
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ASSERT_EQ_SIMULATED_WAIT(PeerConnectionInterface::kIceConnectionFailed,
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caller()->standardized_ice_connection_state(),
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kConsentTimeout, fake_clock);
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// We need to manually close the peerconnections before the fake clock goes
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// out of scope, or we trigger a DCHECK in rtp_sender.cc when we briefly
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// return to using non-faked time.
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delete SetCallerPcWrapperAndReturnCurrent(nullptr);
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delete SetCalleePcWrapperAndReturnCurrent(nullptr);
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}
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// Tests that if the connection doesn't get set up properly we eventually reach
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// the "failed" iceConnectionState.
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TEST_P(PeerConnectionIntegrationIceStatesTest, IceStateSetupFailure) {
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rtc::ScopedFakeClock fake_clock;
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// Some things use a time of "0" as a special value, so we need to start out
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// the fake clock at a nonzero time.
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fake_clock.AdvanceTime(TimeDelta::seconds(1));
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// Block connections to/from the caller and wait for ICE to become
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// disconnected.
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for (const auto& caller_address : CallerAddresses()) {
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firewall()->AddRule(false, rtc::FP_ANY, rtc::FD_ANY, caller_address);
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}
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ASSERT_TRUE(CreatePeerConnectionWrappers());
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ConnectFakeSignaling();
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SetPortAllocatorFlags();
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SetUpNetworkInterfaces();
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caller()->AddAudioVideoTracks();
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caller()->CreateAndSetAndSignalOffer();
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// According to RFC7675, if there is no response within 30 seconds then the
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// peer should consider the other side to have rejected the connection. This
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// is signaled by the state transitioning to "failed".
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constexpr int kConsentTimeout = 30000;
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ASSERT_EQ_SIMULATED_WAIT(PeerConnectionInterface::kIceConnectionFailed,
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caller()->standardized_ice_connection_state(),
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kConsentTimeout, fake_clock);
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// We need to manually close the peerconnections before the fake clock goes
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// out of scope, or we trigger a DCHECK in rtp_sender.cc when we briefly
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// return to using non-faked time.
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delete SetCallerPcWrapperAndReturnCurrent(nullptr);
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delete SetCalleePcWrapperAndReturnCurrent(nullptr);
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}
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// Tests that the best connection is set to the appropriate IPv4/IPv6 connection
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