AEC3: Correct the number of render channels in the echo audibility code
Bug: webrtc:11150,chromium:1029707 Change-Id: I4d43bfcd52871a45e7608158bf19c32523976f55 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/161085 Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org> Commit-Queue: Per Åhgren <peah@webrtc.org> Cr-Commit-Position: refs/heads/master@{#29971}
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@ -88,7 +88,7 @@ void EchoAudibility::UpdateRenderNoiseEstimator(
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bool EchoAudibility::IsRenderTooLow(const BlockBuffer& block_buffer) {
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const int num_render_channels =
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static_cast<int>(block_buffer.buffer[0].size());
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static_cast<int>(block_buffer.buffer[0][0].size());
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bool too_low = false;
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const int render_block_write_current = block_buffer.write;
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if (render_block_write_current == render_block_write_prev_) {
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