OpenSL ES stability improvements.

This CL does two things:

1) Improves stability in the existing OpenSL ES implementation for devices that
supports OpenSL ES. The cost is a slight increase in latency since the focus here
has been on avoiding audio glitches.

2) Adds a new Java API to exclude usage of OpenSL ES to enable comparisons between
OpenSL ES and Java based audio backends.

BUG=b/22452539

Review URL: https://codereview.webrtc.org/1440623002

Cr-Commit-Position: refs/heads/master@{#10618}
This commit is contained in:
henrika
2015-11-12 01:48:32 -08:00
committed by Commit bot
parent fc6affc60d
commit e71b24e421
3 changed files with 43 additions and 5 deletions

View File

@ -33,11 +33,24 @@ import java.lang.Math;
// recommended to always use AudioManager.MODE_IN_COMMUNICATION.
// This class also adds support for output volume control of the
// STREAM_VOICE_CALL-type stream.
class WebRtcAudioManager {
public class WebRtcAudioManager {
private static final boolean DEBUG = false;
private static final String TAG = "WebRtcAudioManager";
private static boolean blacklistDeviceForOpenSLESUsage = false;
private static boolean blacklistDeviceForOpenSLESUsageIsOverridden = false;
// Call this method to override the deault list of blacklisted devices
// specified in WebRtcAudioUtils.BLACKLISTED_OPEN_SL_ES_MODELS.
// Allows an app to take control over which devices to exlude from using
// the OpenSL ES audio output path
public static synchronized void setBlacklistDeviceForOpenSLESUsage(
boolean enable) {
blacklistDeviceForOpenSLESUsageIsOverridden = true;
blacklistDeviceForOpenSLESUsage = enable;
}
// Default audio data format is PCM 16 bit per sample.
// Guaranteed to be supported by all devices.
private static final int BITS_PER_SAMPLE = 16;
@ -110,7 +123,8 @@ class WebRtcAudioManager {
}
private boolean isDeviceBlacklistedForOpenSLESUsage() {
boolean blacklisted =
boolean blacklisted = blacklistDeviceForOpenSLESUsageIsOverridden ?
blacklistDeviceForOpenSLESUsage :
WebRtcAudioUtils.deviceIsBlacklistedForOpenSLESUsage();
if (blacklisted) {
Logging.e(TAG, Build.MODEL + " is blacklisted for OpenSL ES usage!");

View File

@ -15,6 +15,7 @@
#include "webrtc/base/arraysize.h"
#include "webrtc/base/checks.h"
#include "webrtc/base/format_macros.h"
#include "webrtc/base/timeutils.h"
#include "webrtc/modules/audio_device/android/audio_manager.h"
#include "webrtc/modules/audio_device/fine_audio_buffer.h"
@ -46,7 +47,8 @@ OpenSLESPlayer::OpenSLESPlayer(AudioManager* audio_manager)
engine_(nullptr),
player_(nullptr),
simple_buffer_queue_(nullptr),
volume_(nullptr) {
volume_(nullptr),
last_play_time_(0) {
ALOGD("ctor%s", GetThreadInfo().c_str());
// Use native audio output parameters provided by the audio manager and
// define the PCM format structure.
@ -95,6 +97,7 @@ int OpenSLESPlayer::InitPlayout() {
CreateMix();
initialized_ = true;
buffer_index_ = 0;
last_play_time_ = rtc::Time();
return 0;
}
@ -233,7 +236,16 @@ void OpenSLESPlayer::AllocateDataBuffers() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTC_DCHECK(!simple_buffer_queue_);
RTC_CHECK(audio_device_buffer_);
bytes_per_buffer_ = audio_parameters_.GetBytesPerBuffer();
// Don't use the lowest possible size as native buffer size. Instead,
// use 10ms to better match the frame size that WebRTC uses. It will result
// in a reduced risk for audio glitches and also in a more "clean" sequence
// of callbacks from the OpenSL ES thread in to WebRTC when asking for audio
// to render.
ALOGD("lowest possible buffer size: %" PRIuS,
audio_parameters_.GetBytesPerBuffer());
bytes_per_buffer_ = audio_parameters_.GetBytesPerFrame() *
audio_parameters_.frames_per_10ms_buffer();
RTC_DCHECK_GT(bytes_per_buffer_, audio_parameters_.GetBytesPerBuffer());
ALOGD("native buffer size: %" PRIuS, bytes_per_buffer_);
// Create a modified audio buffer class which allows us to ask for any number
// of samples (and not only multiple of 10ms) to match the native OpenSL ES
@ -418,6 +430,15 @@ void OpenSLESPlayer::FillBufferQueue() {
}
void OpenSLESPlayer::EnqueuePlayoutData() {
// Check delta time between two successive callbacks and provide a warning
// if it becomes very large.
// TODO(henrika): using 100ms as upper limit but this value is rather random.
const uint32_t current_time = rtc::Time();
const uint32_t diff = current_time - last_play_time_;
if (diff > 100) {
ALOGW("Bad OpenSL ES playout timing, dT=%u [ms]", diff);
}
last_play_time_ = current_time;
// Read audio data from the WebRTC source using the FineAudioBuffer object
// to adjust for differences in buffer size between WebRTC (10ms) and native
// OpenSL ES.

View File

@ -52,7 +52,7 @@ class OpenSLESPlayer {
// buffer count of 2 or more, and a buffer size and sample rate that are
// compatible with the device's native output configuration provided via the
// audio manager at construction.
static const int kNumOfOpenSLESBuffers = 2;
static const int kNumOfOpenSLESBuffers = 4;
// There is no need for this class to use JNI.
static int32_t SetAndroidAudioDeviceObjects(void* javaVM, void* context) {
@ -195,6 +195,9 @@ class OpenSLESPlayer {
// This interface exposes controls for manipulating the object’s audio volume
// properties. This interface is supported on the Audio Player object.
SLVolumeItf volume_;
// Last time the OpenSL ES layer asked for audio data to play out.
uint32_t last_play_time_;
};
} // namespace webrtc