Change 2g network pc audio test to more realistic network
Bug: webrtc:10138 Change-Id: I6f4b23fe702d26dbbeed05d0d09b79a9a966e40c Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/147728 Reviewed-by: Ivo Creusen <ivoc@webrtc.org> Reviewed-by: Fredrik Solenberg <solenberg@webrtc.org> Commit-Queue: Artem Titov <titovartem@webrtc.org> Cr-Commit-Position: refs/heads/master@{#28752}
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@ -144,13 +144,14 @@ TEST(PCLowBandwidthAudioTest, PCGoodNetworkHighBitrate) {
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LogTestResults();
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}
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TEST(PCLowBandwidthAudioTest, PCMobile2GNetwork) {
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TEST(PCLowBandwidthAudioTest, PC40kbpsNetwork) {
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std::unique_ptr<NetworkEmulationManager> network_emulation_manager =
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CreateNetworkEmulationManager();
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BuiltInNetworkBehaviorConfig config;
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config.link_capacity_kbps = 12;
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config.link_capacity_kbps = 40;
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config.queue_length_packets = 1500;
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config.queue_delay_ms = 400;
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config.loss_percent = 1;
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auto fixture = CreateTestFixture(
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GetMetricTestCaseName(),
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CreateTwoNetworkLinks(network_emulation_manager.get(), config),
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