Tomas Gunnarsson 0f030fd263 Use module_process_thread_ for thread checks in ChannelReceive.
ChannelReceive for audio has both a thread checker and pointer.
Both aren't needed, so this removes the checker. Moving forward
we should be able to guard more variables with checks and remove
the need for locks.

Removing module_process_thread_checker_ from AudioReceiveStream.
The checker was misleading and actually checked the worker thread.
Updating downstream code in ChannelReceive accordingly.

Bug: webrtc:11993
Change-Id: I93becd4989e5838412a4f079ba63cf67252daa84
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/212613
Commit-Queue: Tommi <tommi@webrtc.org>
Reviewed-by: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33616}
2021-04-01 19:50:30 +00:00
2018-10-05 14:40:21 +00:00
2021-03-31 14:55:42 +00:00
2021-04-01 05:45:34 +00:00
2021-03-29 20:57:53 +00:00
2021-01-20 15:01:07 +00:00
2020-07-13 11:42:07 +00:00
2021-03-22 11:57:23 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

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