Johannes Kron 16359f65c4 Delay creation of decoders until they are needed
Before this CL, WebRTC created a decoder for each negotiated codec
profile. This quickly consumed all available HW decoder resources
on some platforms. This CL adds a field trial,
WebRTC-PreStreamDecoders, that makes it possible to set how many
decoders that should be created up front, from 0 to ALL. If the
field trial is set to 1, we only create a decoder for the
preferred codec. The other decoders are only created when they are
needed (i.e., if we receive the corresponding payload type).

Bug: webrtc:12462
Change-Id: I087571b540f6796d32d34923f9c7f8e89b0959c5
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/208284
Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org>
Commit-Queue: Johannes Kron <kron@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33300}
2021-02-19 12:08:49 +00:00
2018-10-05 14:40:21 +00:00
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2021-02-16 12:41:35 +00:00
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2021-02-14 19:14:44 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

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