Victor Boivie 1c7ff0d001 dcsctp: Stay in stream if not producing fragment
If there is only little space left in a packet, and the remaining data
for a partially sent message is much larger, it will not generate a
small fragment for this message. This is to avoid fragmenting a message
into too many packets, as that increases the risk of losing messages
when partial reliability is enabled.

And when a stream doesn't want to generate a too small fragment, the
scheduler should _not_ switch streams. It should only switch streams
when a message has been fully sent. Previously, it would switch stream
when a stream doesn't want to produce a message, but as noted above,
that could happen for other reasons.

This required some refactoring, which also increased its robustness by
now only doing explicit stream switching on fully produced messages.

Bug: webrtc:12832
Change-Id: Icb213774fd0d26fba5640b00aac0407d393e4bfc
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/220937
Commit-Queue: Victor Boivie <boivie@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34197}
2021-06-02 09:45:59 +00:00
2018-10-05 14:40:21 +00:00
2021-05-21 21:45:29 +00:00
2021-01-20 15:01:07 +00:00
2021-04-26 16:39:07 +00:00
2020-07-13 11:42:07 +00:00
2021-03-22 11:57:23 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

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