5e13d0599cbe70070961908a1f6548e35d6a24a2

If a "normal" software buffer frame is dropped during paused state, we store it as a pending frame and try encoding it after the pause state is lifted. However, native frames are dropped entirely since keeping e.g. texture handles for long time periods can lead to side effects. Work around this by requesting a refresh frame after unpausing if the dropped frame flag is set. Bug: webrtc:14276 Change-Id: I9edd1e99454e082bcfe29f3d9041026dd8a390d0 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/270220 Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org> Commit-Queue: Erik Språng <sprang@webrtc.org> Cr-Commit-Position: refs/heads/main@{#37660}
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
Development
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://webrtc.googlesource.com/src
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: https://ci.chromium.org/p/webrtc/g/ci/console
- Coding style guide
- Code of conduct
- Reporting bugs
- Documentation
Description
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