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platform-external-webrtc/modules/audio_processing
Gustaf Ullberg 6670a9d145 AEC3: More efficient comfort noise generation
Comfort noise was generated by picking random angles on the unit circle
for each frequency band and then obtaining points on the unit circle from
{cos(a), -sin(a)}.

In order to reduce complexity, this change introduces a randomly indexed
table of 32 elements over sin(a). cos(a) is obtained by adding an offset
corresponding to pi/2 to the index. The table is pre-scaled by sqrt(2) to
avoid later multiplications.

This change reduces the computational complexity of AEC3 by ~8% with no
audible degradation.

Bug: webrtc:10189
Change-Id: I8cfe2469022fb1fe910ab3f966e55d9d499b7161
Reviewed-on: https://webrtc-review.googlesource.com/c/116787
Commit-Queue: Gustaf Ullberg <gustaf@webrtc.org>
Reviewed-by: Per Åhgren <peah@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#26209}
2019-01-11 08:46:05 +00:00
..
2018-12-10 14:47:29 +00:00