Rezaul Barbhuiya 82c2248511 Calculate pacing delay based on decode start time
Schedule the frames to be decoded based on the pacing delay from the
last decode scheduled time. In the current implementation, multiple
threads and different functions in same thread can call
MaxWaitingTime(), thereby increasing the wait time each time the
function is called. Instead of returning the wait time for a future
frame based on the number of times the function is called, return the
wait time only for the next frame to be decoded. Threads can call the
function repeatedly to check the waiting time for next frame and wake
up and then go back to waiting if an encoded frame is not available.

Change-Id: I00886c1619599f94bde5d5eb87405572e435bd73
Bug: chromium:1237402
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/226502
Reviewed-by: Johannes Kron <kron@webrtc.org>
Reviewed-by: Philip Eliasson <philipel@webrtc.org>
Commit-Queue: Johannes Kron <kron@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34660}
2021-08-06 11:25:17 +00:00
2021-07-22 16:41:26 +00:00
2021-08-05 07:39:25 +00:00
2021-07-30 14:22:30 +00:00
2021-01-20 15:01:07 +00:00
2021-07-22 16:41:26 +00:00
2020-07-13 11:42:07 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

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