Sebastian Jansson 8c8feb9d2b Moves packet overhead from network nodes to simulation.
This simplifies the design by making simulated network more self
sufficient. It also prepares for removing network node specific
configuration (The behavior implementation should be responsible
for handling any configuration.)

Bug: webrtc:9510
Change-Id: I218d70c0359774d9891178fbd8b1bbc729cbad92
Reviewed-on: https://webrtc-review.googlesource.com/c/120346
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Commit-Queue: Sebastian Jansson <srte@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#26450}
2019-01-29 16:55:04 +00:00
2018-10-05 14:40:21 +00:00
2018-12-05 12:20:56 +00:00
2019-01-29 12:16:19 +00:00
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2018-08-13 13:54:05 +00:00
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2018-12-18 12:30:58 +00:00
2018-11-09 14:23:59 +00:00
2017-09-15 04:25:06 +00:00
2018-07-23 15:28:48 +00:00
2018-07-23 15:28:48 +00:00
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2018-02-23 10:34:16 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

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