zijiehe aa90b313b4 [WebRTC] Two DirectX capturers cannot work concurrently
DirectX capturer won't be able to update the DesktopFrame for the second
ScreenCapturerWinDirectx instance, if AcquireNextFrame() returns timeout or
unchanged error. Current solution uses |last_frame| of the second
ScreenCapturerWinDirectx instance, which also does not contain the updated frame
between this and last AcquireNextFrame() calls. Considering following situation,
(C1: capturer 1, C2: capturer 2, update: screen updated, next AcquireNextFrame()
call will return a new frame, Fx: a frame x)
update -> C2.capture returns F1 -> update -> C1.capture returns F2 ->
C2.capture unchanged
So using F1 to update the last capture frame is not correct, we need to use F2.
Refer to design doc https://goo.gl/hU1ifG for a detail description.

The change also makes DxgiDuplicatorController work with 2+ DesktopFrame queue.
Now TwoDirectxCapturers test can pass.

BUG=314516

Review-Url: https://codereview.webrtc.org/2299663003
Cr-Commit-Position: refs/heads/master@{#14077}
2016-09-05 22:40:05 +00:00
2016-08-11 14:01:03 +00:00
2016-06-14 09:39:40 +00:00
2016-09-02 12:51:18 +00:00
2015-09-11 09:04:09 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

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