Alex Loiko b4977de306 Receive-side ready for multiple channels.
Made path from NetEq to AudioTransport ready for many-channel audio.
If there is one stream, we can handle anything that fits in an
AudioFrame. For many streams, the current limit is 6.

Some multi-channel combinations are not supported: e.g. if we get
stereo audio and attempt to play out 6 channels.

Changes:
* AudioFrameOperations - replaced the MonoTo* and *ToMono methods by
  UpmixChannels & DownmixChannels.
* AudioMixer: removed DCHECKs for <= 2 channels and tweaked the mixing
  algorithm to handle many channels.

Bug: webrtc:8649
Change-Id: Ib83e16d463694e35658caa09c27849e853d508fb
Reviewed-on: https://webrtc-review.googlesource.com/c/106040
Reviewed-by: Oskar Sundbom <ossu@webrtc.org>
Commit-Queue: Alex Loiko <aleloi@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#26446}
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

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