e097282f113ffd13fabbb50b5cc03cb0e8723467

This is to be consistent with how things work on the video side but also much less drastic than the current implementation. Aim is to remove RecreateAudioReceiveStream(), which would improve efficiency as well as allow for specific handling of the cases that currently trigger recreation. Bug: webrtc:11993 Change-Id: Ia81a5e66d44e41ea4eb2bff800e0b1583821c96a Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/221860 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Reviewed-by: Markus Handell <handellm@webrtc.org> Commit-Queue: Tommi <tommi@webrtc.org> Cr-Commit-Position: refs/heads/master@{#34282}
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
Development
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://webrtc.googlesource.com/src
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: https://ci.chromium.org/p/webrtc/g/ci/console
- Coding style guide
- Code of conduct
- Reporting bugs
Description
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