Evan Shrubsole f7a1937e70 Add FrameBufferProxy test for low-latency renderer
Ensures that frames are decoded instantly when in low-latency render
mode. This also tests the max queue size behaviour. Adds a new test
suite for FrameBufferProxy that sets the appropriate field trials.

* Fixes FrameDecodeTiming to never use negative wait times for decode
timestamps.

R=kron@webrtc.org

Change-Id: I06cbec52e1e866e21aa964b24c4fd0163c26961b
Bug: webrtc:13658
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/251601
Reviewed-by: Erik Språng <sprang@webrtc.org>
Reviewed-by: Johannes Kron <kron@webrtc.org>
Commit-Queue: Evan Shrubsole <eshr@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#35999}
2022-02-15 08:30:51 +00:00
2021-11-03 14:59:46 +00:00
2021-01-20 15:01:07 +00:00
2021-12-08 08:53:00 +00:00
2021-07-22 16:41:26 +00:00
2022-02-08 09:13:33 +00:00
2021-12-08 08:53:00 +00:00
2020-07-13 11:42:07 +00:00
2021-08-23 13:37:55 +00:00
2021-12-16 17:45:31 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

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