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1b0baa5799
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loplugin:literaltoboolconversion
Change-Id: I6fe25eb5619e5e0273e6e2010c948daa547fe46c
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2014-08-20 14:16:07 +02:00 |
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b7c7877257
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add screen text to auto fly
Change-Id: I6a4549bf47f5126510c3ddb93733b2d56a4159e2
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2014-08-20 13:01:53 +02:00 |
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8434a2b6aa
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add auto fly code
Change-Id: Id137892b855b4a70625335ede8015dfe6dce1e7e
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2014-08-20 13:01:53 +02:00 |
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82cb89fa05
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Avoid possible memory leaks in case of exceptions
Change-Id: I41392572692bc219ae18ad89d95fc8be47d6812c
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2014-08-19 23:35:41 +09:00 |
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b4454c19c4
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Generally better to have DLLPUBLIC class with some DLLPRIVATE members
...in the same vein as 80a1a2599e04142683d2286d0e32d0e13fb45de3.
Change-Id: I181d54475d82e2a01a56f48a13ac42dbad876d2c
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2014-08-18 18:38:23 +02:00 |
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65b09ff597
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Annotate code & remove unnecessary scope.
Change-Id: I4b8ccef5125c52c48e5d9757bb1f245bf73d0629
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2014-08-18 11:15:19 -04:00 |
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5cc38c1bf6
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Nested conditional !(cond1 && cond2 && cond3) is harder on human brain.
Change-Id: I1c10c7f0f85607a826ec06ffce12de761af3921a
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2014-08-18 11:15:18 -04:00 |
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7ecc633bfe
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Using empty() makes it clearer.
Change-Id: I031f478aab721af0a65762f98bcde3b2473453e6
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2014-08-18 11:15:18 -04:00 |
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9177375a5e
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TODO items from the old maintainers. No longer relevant.
Change-Id: I699e320af9862fa3dc5f7408a834714668625888
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2014-08-18 11:15:18 -04:00 |
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47e2fd0dc8
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Consistently use size_t and SAL_MAX_SIZE
Change-Id: Ibab89984ec94556ec368653b6db50c6c2e380dec
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2014-08-16 21:52:32 +02:00 |
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9585ba198b
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Delete commented-out declaration of function members
Change-Id: I118b7a788ee62f75af8b7669cad285952f0e968a
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2014-08-16 21:52:28 +02:00 |
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e74ddb13c5
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cppcheck: Prefer prefix ++/-- operators
Change-Id: I3b0f66ad96813b064d61ea8b2ed6f2c383a11390
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2014-08-16 13:41:57 +02:00 |
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85cf4881fc
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drop FixedLines from wizards to be consistent with the rest of the ui
and two virtual methods don't need to exist after that
Change-Id: I50ea8eaa99fddfed7e0c61e99e76631aa595f2dc
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2014-08-15 08:26:02 +01:00 |
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8378bb3122
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fix OSX check for GL_EXT_texture_array
For some reason the extension is supported in GL but not in GLSL.
Change-Id: I1cad8baea23e80714269454af23fca87ea9e2949
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2014-08-15 00:02:51 +02:00 |
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be0de8b9db
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Use struct to group together parameters to reduce number of method args.
And to make it easier to share common parameters between methods.
Change-Id: Ibdbad66ea8f2f30b4518f9ecaec2f43087c54837
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2014-08-14 11:17:25 -04:00 |
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8bd81a6520
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Extract code block into its own method.
Change-Id: I4cb450afee9200ce749356b6a4bda8f046da305f
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2014-08-14 11:17:25 -04:00 |
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cd0bbdaf37
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'>>' should be '> >' within a nested template argument list
Change-Id: I469174dc23cdca871e41a3500bede3c941fcaca4
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2014-08-13 09:46:43 +03:00 |
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0da2a52dc1
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use references where possible
Change-Id: Ie629d3d8b6d3048a0b34bb80f27eba6044d7f695
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2014-08-13 06:21:35 +02:00 |
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80fe3e318b
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consistent variable naming
Change-Id: I81012a46abd6182c04f1939b6451b18fbbdec646
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2014-08-13 06:21:35 +02:00 |
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db8c473cb7
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fix warnings
Change-Id: Idced64d57ea850961d67e83e082b51dc9442cc0d
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2014-08-13 06:21:34 +02:00 |
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0cb5939f72
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modify screen text color to blue
Change-Id: I80435a980550a2b74657442ef1b44ca8e3825a97
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2014-08-13 06:21:34 +02:00 |
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b80cd0c555
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add scroll screen text
Change-Id: I619af23f2ea8df2878e2161e99626b09b947a31b
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2014-08-13 06:21:34 +02:00 |
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916b1403de
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add click and history screen text
Change-Id: I7aba9fcc0a5ed96de722f9334476da6763221ab0
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2014-08-13 06:21:34 +02:00 |
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7a91a493b2
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add data update text rendering
Change-Id: I022bb00b3704fd3e6bc00a625016716cc7092a99
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2014-08-13 06:21:34 +02:00 |
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76fa54819b
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add function of adding screen text shape
Change-Id: I0f40081a0855bc8e43a8d4761222bd351b5d6f0c
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2014-08-13 06:21:33 +02:00 |
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212dfdbb92
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add render fps rendering
Change-Id: Ic0c8c9a05079a4d4b715f90eccffb7c4ae8260c9
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2014-08-13 06:21:33 +02:00 |
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05ecb52d2b
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add position control to screen text
Change-Id: I6bf340acb3aa50f2ce534b10d5be32c4615b0688
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2014-08-13 06:21:33 +02:00 |
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8f2990517f
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directly include ResourceIds.hrc header
Change-Id: Iaef6876ac2838f8727fea21c03a4cdc50683e675
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2014-08-09 18:12:06 +02:00 |
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987d933c58
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remove now unused tabpage.hrc
as TP_WIDTH and TP_HEIGHT are unused now
Change-Id: I06ec7af8c2b3386d76e36284eb56ea1ab6b9ec5d
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2014-08-09 18:12:06 +02:00 |
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70e9f27125
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coverity#1228875 Uninitialized scalar field
Change-Id: Iadd56e64f2ec2ef032147e4eec3bd2f0e3cd12cb
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2014-08-07 18:00:48 +01:00 |
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b09911d509
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coverity#1219805 Uninitialized scalar field
Change-Id: Iff8cbfce480d63986b680b66c2837851e6e24555
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2014-08-07 18:00:48 +01:00 |
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e942fbfad4
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Scope reduction.
Change-Id: Ie92743a05c857f0cbb5e812d8341127d29d18202
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2014-08-06 22:01:14 -04:00 |
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1c16a1e614
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chart2: -Werror,-Wunused-private-field
Change-Id: I4e67e11772f400f1e6ae1ba8af00dea81c085691
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2014-08-07 00:12:39 +02:00 |
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afbbc4cf4c
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deleted TP_LAYOUT resource
Change-Id: Id0c60b43160f2447cfddfd7cf1c06c1becc419e9
Reviewed-on: https://gerrit.libreoffice.org/10784
Reviewed-by: Thomas Arnhold <thomas@arnhold.org>
Tested-by: Thomas Arnhold <thomas@arnhold.org>
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2014-08-06 19:44:56 +00:00 |
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ac6fabdc02
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fix Wreorder
Change-Id: Icc9d9587ddf5610d6adaca9b2ea5eb32e2534947
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2014-08-06 20:45:13 +02:00 |
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8f38b9e11e
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remove test code of screen text
Change-Id: Ibcda49dc561b2778d17c03edaaaf2b8e2fff4a0a
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2014-08-06 20:45:13 +02:00 |
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b2b57d51b1
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add click fly back code
Change-Id: Ib4d5ce06f50ab7413fe8ecb5b61397b41e4fedd2
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2014-08-06 20:45:13 +02:00 |
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e3d4a488a0
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make GL 3.0 support bars scroll
Change-Id: I71d8d94f410e6c67d0e188ea2e0f79eb151758e0
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2014-08-06 20:45:13 +02:00 |
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495d53b1dc
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make pick shader work when bars scroll
Change-Id: I9a3e0e36b212ff49ad22ac0ff267d04476b4c307
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2014-08-06 20:45:13 +02:00 |
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b819026e19
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add scroll matrix and bars can scroll
Change-Id: Ic821faaa9dc02fd965f46a77136edaf7a87cf6fe
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2014-08-06 20:45:12 +02:00 |
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f7fef1c333
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add scene limit code for scroll mode
Change-Id: Id6ce3aa55b286a300476f3609d1e1994ce2c2768
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2014-08-06 20:45:12 +02:00 |
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af01f14c87
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add scene edge function
Change-Id: Id64e3dc06d0d853bc7cece2337dcc927e15a49b6
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2014-08-06 20:45:12 +02:00 |
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2597da2de7
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add functions of setting the speed and distance of bars
Change-Id: Id44adf11d445b9c30467e220465528a80ee31b18
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2014-08-06 20:45:12 +02:00 |
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cc20cedcbc
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add codes to compile the scroll shaders
Change-Id: Ib69dbdb012e983e194b7ada04b455c80cf0abbaa
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2014-08-06 20:45:12 +02:00 |
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22b45c0adc
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add high light bar code for click
Change-Id: I412173d01fe6611027b45169fe4cd9be5b4cc4df
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2014-08-06 20:45:11 +02:00 |
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7dcc31ed61
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pick bar path should use the IDs in pick resource
Change-Id: Ifd20a7a9ecb85ffc080204f4f3e9f200b07b9a9c
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2014-08-06 20:45:11 +02:00 |
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00f097b627
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test patch of creating bitmap in render thread
Change-Id: Ic0879dba3ad6a80359931edb65f0b72c1cc4d597
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2014-08-06 20:45:11 +02:00 |
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f9d2de854b
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texture should be released in render thread
Change-Id: I4ae03163a2bf9aff831e6fd3a8c1c91fa3eba675
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2014-08-06 20:45:11 +02:00 |
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5d50115229
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add drag animation for benchmark
Change-Id: Ie9146272dd88b7b51edace7023048629874c360f
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2014-08-06 20:45:10 +02:00 |
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483cfd6ff7
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add click event animation for benchmark
Change-Id: I1e5a879fa315a775a77d3fddc6de1d02963b5f7d
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2014-08-06 20:45:10 +02:00 |
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