1e193faaf16ca34226f5a735db1d37347a57929a

This change allows NetEq to reach preferred jitter buffer size much faster for high target delays because it uses absolute units instead of relative ones during computation of lower_limit. More details can be found here: https://docs.google.com/document/d/12qPMJYFhGXrA_o_nvz9VshpzAJX6aULxFig1fTzBzDI/edit Change-Id: I21ce0e35e25166d935fdf0325c083bcf990899f5 Bug: webrtc:10619 Change-Id: I21ce0e35e25166d935fdf0325c083bcf990899f5 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/135745 Reviewed-by: Minyue Li <minyue@webrtc.org> Reviewed-by: Jakob Ivarsson <jakobi@webrtc.org> Commit-Queue: Ruslan Burakov <kuddai@google.com> Cr-Commit-Position: refs/heads/master@{#27970}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
Development
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://webrtc.googlesource.com/src
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: http://build.chromium.org/p/client.webrtc
- Coding style guide
- Code of conduct
Description
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