henrika 351173c88c Tests that all available audio devices can be selected and used by the ADM.
New tests are:

- AudioDeviceTest.StartStopPlayoutWithRealDevice
- AudioDeviceTest.StartStopRecordingWithRealDevice

(the comments below only affects ADM2 on Windows):

When adding these tests it was found that we could hit the same known issue
as in https://bugs.chromium.org/p/chromium/issues/detail?id=803056 and the
same solution as in Chrome was therefore ported from Chrome to WebRTC.

Hence, this change also adds support for core_audio_utility::WaveFormatWrapper
to support devices that can return a format where only the WAVEFORMATEX parts is
initialized. The old version would only DCHECK for these devices and that could
lead to an unpredictable behavior.

Tbr: minyue
Bug: webrtc:11093
Change-Id: Icb238c5475100f251ce4e55e39a03653da04dbda
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/159982
Reviewed-by: Henrik Andreassson <henrika@webrtc.org>
Commit-Queue: Henrik Andreassson <henrika@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29824}
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

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