6c0e94650e6963202e9c92248947a0cb51de4010

By using the top level VideoCodec maxFramerate, the FrameBufferController would sometimes not use the intended value for each simulcast layer. In the case of "conference mode", top level maxFramerate was set to 5, which matches the lower layer but is different from the overall maximum maxFramerate which would be 60. Bug: webrtc:11117 Change-Id: I4e1e68184d32675b083cd8e4e73a5291dc8fa620 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/161096 Commit-Queue: Florent Castelli <orphis@webrtc.org> Reviewed-by: Erik Språng <sprang@webrtc.org> Cr-Commit-Position: refs/heads/master@{#29982}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
Development
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://webrtc.googlesource.com/src
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: http://build.chromium.org/p/client.webrtc
- Coding style guide
- Code of conduct
Description
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