Henrik Boström b04b2a1719 Initial version of ResourceAdaptationProcessor and friends.
This CL adds Resource, ResourceConsumer, ResourceConsumerConfiguration
and ResourceAdaptationProcessor and implements the algorithm outlined
in
https://docs.google.com/presentation/d/13jyqCWNpIa873iKT6yDuB5Q5ma-c0CvxBpX--0tCclY/edit?usp=sharing.

Simply put, if any resource (such as "CPU") is overusing, the most
expensive consumer (e.g. encoded stream) is adapted one step down.
If all resources are underusing, the least expensive consumer is
adapted one step up.

The current resources, consumers and configurations are all fakes;
this CL has no effect on the current adaptation algorithms used in
practise, but it lays down the foundation for future work in this
area.

Bug: webrtc:11167, webrtc:11168, webrtc:11169
Change-Id: I4054ec7728a52a49e137eee6fa67fa27debd9254
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/161237
Commit-Queue: Henrik Boström <hbos@webrtc.org>
Reviewed-by: Evan Shrubsole <eshr@google.com>
Reviewed-by: Stefan Holmer <stefan@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#30053}
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

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