Daniel Lee e47aee3b86 Ensure that we always set values for min and max audio bitrate.
Use (in order from lowest to highest precedence):
-- fixed 32000bps
-- fixed target bitrate from codec
-- explicit values from the rtp encoding parameters
-- Final precedence is given to field trial values from
   WebRTC-Audio-Allocation

Bug: webrtc:10487
Change-Id: I7e289f209a927785572058b6fbfdf60fa14edf05
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/126229
Reviewed-by: Minyue Li <minyue@google.com>
Reviewed-by: Stefan Holmer <stefan@webrtc.org>
Reviewed-by: Sebastian Jansson <srte@webrtc.org>
Commit-Queue: Daniel Lee <dklee@google.com>
Cr-Commit-Position: refs/heads/master@{#27667}
2019-04-17 14:40:23 +00:00
2018-10-05 14:40:21 +00:00
2019-03-07 13:08:17 +00:00
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2018-12-18 12:30:58 +00:00
2018-11-09 14:23:59 +00:00
2017-09-15 04:25:06 +00:00
2018-07-23 15:28:48 +00:00
2018-07-23 15:28:48 +00:00
2017-09-15 04:25:06 +00:00
2019-01-31 22:09:16 +00:00
2018-02-23 10:34:16 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

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